i18n: automatyczny język + ręczny przełącznik

This commit is contained in:
2026-02-08 16:28:30 +01:00
parent 2d4d03f5d3
commit 40a6725bf1
11 changed files with 253 additions and 42 deletions

View File

@@ -1,9 +1,11 @@
<script setup>
import { ref } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
const emit = defineEmits(['close']);
const store = usePuzzleStore();
const { t } = useI18n();
const customSize = ref(10);
const errorMsg = ref('');
@@ -11,7 +13,7 @@ const errorMsg = ref('');
const confirm = () => {
const size = parseInt(customSize.value);
if (isNaN(size) || size < 5 || size > 100) {
errorMsg.value = 'Rozmiar musi być między 5 a 100!';
errorMsg.value = t('custom.sizeError');
return;
}
@@ -23,8 +25,8 @@ const confirm = () => {
<template>
<div class="modal-overlay" @click.self="emit('close')">
<div class="modal glass-panel">
<h2>GRA WŁASNA</h2>
<p>Wprowadź rozmiar siatki (5 - 100):</p>
<h2>{{ t('custom.title') }}</h2>
<p>{{ t('custom.prompt') }}</p>
<div class="input-group">
<input
@@ -39,8 +41,8 @@ const confirm = () => {
<p v-if="errorMsg" class="error">{{ errorMsg }}</p>
<div class="actions">
<button class="btn-neon secondary" @click="emit('close')">Anuluj</button>
<button class="btn-neon" @click="confirm">Start</button>
<button class="btn-neon secondary" @click="emit('close')">{{ t('custom.cancel') }}</button>
<button class="btn-neon" @click="confirm">{{ t('custom.start') }}</button>
</div>
</div>
</div>

View File

@@ -2,9 +2,11 @@
import { computed, ref } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle';
import { useTimer } from '@/composables/useTimer';
import { useI18n } from '@/composables/useI18n';
const store = usePuzzleStore();
const { formatTime } = useTimer();
const { t } = useI18n();
const isVisible = ref(false);
const isProgressVisible = ref(true); // Toggle for progress percentage
@@ -33,14 +35,14 @@ const toggleVisibility = () => {
<div id="fixed-bar" :class="{ visible: isVisible }">
<div class="fixed-content">
<div class="fixed-stat">
<span>Czas:</span>
<span>{{ t('fixed.time') }}</span>
<span>{{ formattedTime }}</span>
</div>
<div class="fixed-stat">
<span>Postęp:</span>
<span>{{ t('fixed.progress') }}</span>
<span style="min-width: 60px; text-align: right;">{{ progressText }}</span>
<button class="btn-eye" @click="toggleVisibility" :title="isProgressVisible ? 'Ukryj' : 'Pokaż'">
<button class="btn-eye" @click="toggleVisibility" :title="isProgressVisible ? t('fixed.hide') : t('fixed.show')">
<span v-if="isProgressVisible">👁</span>
<span v-else>🔒</span>
</button>

View File

@@ -1,7 +1,9 @@
<script setup>
import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
const store = usePuzzleStore();
const { t } = useI18n();
function handleNewRandom() {
// If currently custom, regenerate custom.
@@ -16,9 +18,9 @@ function handleNewRandom() {
<template>
<div class="game-actions">
<button class="btn-neon secondary" @click="store.resetGame">RESET</button>
<button class="btn-neon secondary" @click="handleNewRandom">NOWA LOSOWA</button>
<button class="btn-neon secondary" @click="store.undo">COFNIJ</button>
<button class="btn-neon secondary" @click="store.resetGame">{{ t('actions.reset') }}</button>
<button class="btn-neon secondary" @click="handleNewRandom">{{ t('actions.random') }}</button>
<button class="btn-neon secondary" @click="store.undo">{{ t('actions.undo') }}</button>
</div>
</template>

View File

@@ -1,5 +1,6 @@
<script setup>
import { useSolver } from '@/composables/useSolver';
import { useI18n } from '@/composables/useI18n';
const {
isPlaying,
@@ -9,6 +10,7 @@ const {
togglePlay,
changeSpeed
} = useSolver();
const { t } = useI18n();
</script>
<template>
@@ -17,15 +19,15 @@ const {
<div class="guide-controls">
<button class="btn-neon small" @click="togglePlay" :class="{ active: isPlaying }">
{{ isPlaying ? 'PAUSE' : 'PLAY' }}
{{ isPlaying ? t('guide.pause') : t('guide.play') }}
</button>
<button class="btn-neon small" @click="step" :disabled="isPlaying">
STEP
{{ t('guide.step') }}
</button>
<button class="btn-neon small" @click="changeSpeed">
SPEED: {{ speedLabel }}
{{ t('guide.speed') }}: {{ speedLabel }}
</button>
</div>
</div>

View File

@@ -1,13 +1,16 @@
<script setup>
import { computed } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
const store = usePuzzleStore();
const { t } = useI18n();
const levels = [
{ id: 'easy', label: 'ŁATWY 5X5' },
{ id: 'medium', label: 'ŚREDNI 10X10' },
{ id: 'hard', label: 'TRUDNY 15X15' }
];
const levels = computed(() => [
{ id: 'easy', label: t('level.easy') },
{ id: 'medium', label: t('level.medium') },
{ id: 'hard', label: t('level.hard') }
]);
const emit = defineEmits(['open-custom', 'toggle-guide']);
</script>
@@ -29,14 +32,14 @@ const emit = defineEmits(['open-custom', 'toggle-guide']);
:class="{ active: store.currentLevelId === 'custom' }"
@click="emit('open-custom')"
>
WŁASNY
{{ t('level.custom') }}
</button>
<button
class="btn-neon guide-btn"
@click="emit('toggle-guide')"
>
GUIDE
{{ t('level.guide') }}
</button>
</div>
</template>
@@ -61,4 +64,4 @@ const emit = defineEmits(['open-custom', 'toggle-guide']);
.guide-btn {
/* Specific styling for guide if needed */
}
</style>
</style>

View File

@@ -2,9 +2,11 @@
import { computed } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle';
import { useTimer } from '@/composables/useTimer';
import { useI18n } from '@/composables/useI18n';
const store = usePuzzleStore();
const { formatTime } = useTimer();
const { t } = useI18n();
const formattedTime = computed(() => formatTime(store.elapsedTime));
const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
@@ -13,17 +15,17 @@ const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
<template>
<div class="status-panel glass-panel">
<div class="stat-item">
<span class="label">CZAS</span>
<span class="label">{{ t('status.time') }}</span>
<span class="value">{{ formattedTime }}</span>
</div>
<div class="stat-item">
<span class="label">RUCHY</span>
<span class="label">{{ t('status.moves') }}</span>
<span class="value">{{ store.moves }}</span>
</div>
<div class="stat-item">
<span class="label">POSTĘP</span>
<span class="label">{{ t('status.progress') }}</span>
<div class="progress-wrapper">
<span class="value small">{{ progressText }}</span>
<span class="eye-icon">👁</span>
@@ -83,4 +85,4 @@ const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
opacity: 0.7;
cursor: pointer;
}
</style>
</style>

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@@ -2,8 +2,10 @@
import { onMounted, onUnmounted, ref } from 'vue';
import { Fireworks } from 'fireworks-js';
import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
const store = usePuzzleStore();
const { t } = useI18n();
const fireworksRef = ref(null);
let fireworksInstance = null;
let audioContext = null;
@@ -110,18 +112,18 @@ onUnmounted(() => {
<div class="modal-overlay" @click.self="handleClose">
<div ref="fireworksRef" class="fireworks-layer"></div>
<div class="modal glass-panel">
<h2>GRATULACJE!</h2>
<p>Rozwiązałeś zagadkę!</p>
<h2>{{ t('win.title') }}</h2>
<p>{{ t('win.message') }}</p>
<div class="stats">
<div class="stat">
<span>Czas:</span>
<span>{{ t('win.time') }}</span>
<strong>{{ store.elapsedTime }}s</strong>
</div>
</div>
<div class="actions">
<button class="btn-neon" @click="store.resetGame">Zagraj Ponownie</button>
<button class="btn-neon" @click="store.resetGame">{{ t('win.playAgain') }}</button>
</div>
</div>
</div>