diff --git a/src/components/FixedBar.vue b/src/components/FixedBar.vue
index f23656c..c76fd00 100644
--- a/src/components/FixedBar.vue
+++ b/src/components/FixedBar.vue
@@ -1,11 +1,10 @@
diff --git a/src/composables/useTimer.js b/src/composables/useTimer.js
deleted file mode 100644
index 40fe5b0..0000000
--- a/src/composables/useTimer.js
+++ /dev/null
@@ -1,49 +0,0 @@
-import { ref, onUnmounted } from 'vue';
-
-export function useTimer() {
- const time = ref(0);
- const timerInterval = ref(null);
- const isRunning = ref(false);
-
- const formatTime = (seconds) => {
- const m = Math.floor(seconds / 60).toString().padStart(2, '0');
- const s = (seconds % 60).toString().padStart(2, '0');
- return `${m}:${s}`;
- };
-
- const start = () => {
- if (isRunning.value) return;
- isRunning.value = true;
- const startTime = Date.now() - (time.value * 1000);
-
- timerInterval.value = setInterval(() => {
- time.value = Math.floor((Date.now() - startTime) / 1000);
- }, 1000);
- };
-
- const stop = () => {
- if (timerInterval.value) {
- clearInterval(timerInterval.value);
- timerInterval.value = null;
- }
- isRunning.value = false;
- };
-
- const reset = () => {
- stop();
- time.value = 0;
- };
-
- onUnmounted(() => {
- stop();
- });
-
- return {
- time,
- isRunning,
- start,
- stop,
- reset,
- formatTime
- };
-}
diff --git a/src/constants/puzzles.js b/src/constants/puzzles.js
new file mode 100644
index 0000000..7289f35
--- /dev/null
+++ b/src/constants/puzzles.js
@@ -0,0 +1,53 @@
+export const PUZZLES = {
+ easy: {
+ id: 'easy',
+ name: 'Uśmiech',
+ size: 5,
+ grid: [
+ [0, 1, 0, 1, 0],
+ [0, 1, 0, 1, 0],
+ [0, 0, 0, 0, 0],
+ [1, 0, 0, 0, 1],
+ [0, 1, 1, 1, 0]
+ ]
+ },
+ medium: {
+ id: 'medium',
+ name: 'Domek',
+ size: 10,
+ grid: [
+ [0, 0, 0, 0, 1, 1, 0, 0, 0, 0],
+ [0, 0, 0, 1, 1, 1, 1, 0, 0, 0],
+ [0, 0, 1, 1, 1, 1, 1, 1, 0, 0],
+ [0, 1, 1, 0, 0, 0, 0, 1, 1, 0],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [1, 0, 0, 1, 1, 1, 1, 0, 0, 1],
+ [1, 0, 0, 1, 0, 0, 1, 0, 0, 1],
+ [1, 0, 0, 1, 1, 1, 1, 0, 0, 1],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [0, 1, 1, 1, 1, 1, 1, 1, 1, 0]
+ ]
+ },
+ hard: {
+ id: 'hard',
+ name: 'Statek',
+ size: 15,
+ grid: [
+ [0,0,0,0,0,0,0,1,0,0,0,0,0,0,0],
+ [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
+ [0,0,0,0,0,1,1,1,1,1,0,0,0,0,0],
+ [0,0,0,0,1,1,1,1,1,1,1,0,0,0,0],
+ [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
+ [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
+ [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
+ [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
+ [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
+ [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
+ [0,1,1,1,1,1,1,1,1,1,1,1,1,1,0],
+ [0,0,1,1,1,1,1,1,1,1,1,1,1,0,0],
+ [0,0,0,1,1,1,1,1,1,1,1,1,0,0,0],
+ [0,0,0,0,1,1,1,1,1,1,1,0,0,0,0],
+ [0,0,0,0,0,1,1,1,1,1,0,0,0,0,0]
+ ]
+ }
+};
diff --git a/src/stores/puzzle.js b/src/stores/puzzle.js
index fff6e31..94b59de 100644
--- a/src/stores/puzzle.js
+++ b/src/stores/puzzle.js
@@ -1,89 +1,7 @@
import { defineStore } from 'pinia';
import { ref, computed } from 'vue';
-import { generateRandomGrid } from '@/utils/puzzleUtils';
-
-// Helper: Calculate hints for a line (row or column)
-function calculateHints(line) {
- const hints = [];
- let currentRun = 0;
-
- for (const cell of line) {
- if (cell === 1) {
- currentRun++;
- } else {
- if (currentRun > 0) {
- hints.push(currentRun);
- currentRun = 0;
- }
- }
- }
- if (currentRun > 0) {
- hints.push(currentRun);
- }
- return hints.length > 0 ? hints : [0];
-}
-
-// Helper: Validate if a line matches its hints
-function validateLine(line, targetHints) {
- const currentHints = calculateHints(line);
- if (currentHints.length !== targetHints.length) return false;
- return currentHints.every((h, i) => h === targetHints[i]);
-}
-
-// Definicje zagadek (Static Puzzles)
-const PUZZLES = {
- easy: {
- id: 'easy',
- name: 'Uśmiech',
- size: 5,
- grid: [
- [0, 1, 0, 1, 0],
- [0, 1, 0, 1, 0],
- [0, 0, 0, 0, 0],
- [1, 0, 0, 0, 1],
- [0, 1, 1, 1, 0]
- ]
- },
- medium: {
- id: 'medium',
- name: 'Domek',
- size: 10,
- grid: [
- [0, 0, 0, 0, 1, 1, 0, 0, 0, 0],
- [0, 0, 0, 1, 1, 1, 1, 0, 0, 0],
- [0, 0, 1, 1, 1, 1, 1, 1, 0, 0],
- [0, 1, 1, 0, 0, 0, 0, 1, 1, 0],
- [1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
- [1, 0, 0, 1, 1, 1, 1, 0, 0, 1],
- [1, 0, 0, 1, 0, 0, 1, 0, 0, 1],
- [1, 0, 0, 1, 1, 1, 1, 0, 0, 1],
- [1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
- [0, 1, 1, 1, 1, 1, 1, 1, 1, 0]
- ]
- },
- hard: {
- id: 'hard',
- name: 'Statek',
- size: 15,
- grid: [
- [0,0,0,0,0,0,0,1,0,0,0,0,0,0,0],
- [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
- [0,0,0,0,0,1,1,1,1,1,0,0,0,0,0],
- [0,0,0,0,1,1,1,1,1,1,1,0,0,0,0],
- [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
- [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
- [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
- [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
- [0,0,0,0,0,0,1,1,1,0,0,0,0,0,0],
- [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
- [0,1,1,1,1,1,1,1,1,1,1,1,1,1,0],
- [0,0,1,1,1,1,1,1,1,1,1,1,1,0,0],
- [0,0,0,1,1,1,1,1,1,1,1,1,0,0,0],
- [0,0,0,0,1,1,1,1,1,1,1,0,0,0,0],
- [0,0,0,0,0,1,1,1,1,1,0,0,0,0,0]
- ]
- }
-};
+import { generateRandomGrid, calculateHints, calculateLineHints, validateLine } from '@/utils/puzzleUtils';
+import { PUZZLES } from '@/constants/puzzles';
export const usePuzzleStore = defineStore('puzzle', () => {
// State
@@ -285,7 +203,7 @@ export const usePuzzleStore = defineStore('puzzle', () => {
// Check Rows
for (let r = 0; r < size.value; r++) {
- const targetHints = calculateHints(solutionRows[r]);
+ const targetHints = calculateLineHints(solutionRows[r]);
const playerLine = playerGrid.value[r];
if (!validateLine(playerLine, targetHints)) {
correct = false;
@@ -296,7 +214,7 @@ export const usePuzzleStore = defineStore('puzzle', () => {
if (correct) {
// Check Columns
for (let c = 0; c < size.value; c++) {
- const targetHints = calculateHints(solutionCols[c]);
+ const targetHints = calculateLineHints(solutionCols[c]);
const playerLine = playerGrid.value.map(row => row[c]);
if (!validateLine(playerLine, targetHints)) {
correct = false;
@@ -377,12 +295,6 @@ export const usePuzzleStore = defineStore('puzzle', () => {
return false;
}
- // Duplicate initGame removed
-
- // Duplicate initCustomGame removed
-
- // Duplicate toggleCell/setCell removed
-
function resetGame() {
if (currentLevelId.value === 'custom') {
resetGrid();
diff --git a/src/utils/audio.js b/src/utils/audio.js
new file mode 100644
index 0000000..5549467
--- /dev/null
+++ b/src/utils/audio.js
@@ -0,0 +1,72 @@
+let audioContext = null;
+let masterGain = null;
+
+export async function playFanfare() {
+ const AudioCtx = window.AudioContext || window.webkitAudioContext;
+ if (!AudioCtx) return;
+
+ if (!audioContext) {
+ audioContext = new AudioCtx();
+ }
+
+ if (audioContext.state === 'suspended') {
+ try {
+ await audioContext.resume();
+ } catch {
+ return;
+ }
+ }
+
+ // Re-create gain if needed or just use it.
+ // In the original code, it was created every time playFanfare was called?
+ // Original: masterGain = audioContext.createGain();
+ // It's better to create it once or manage it properly.
+ // Let's stick to the original logic but encapsulated.
+
+ masterGain = audioContext.createGain();
+ masterGain.gain.value = 0.25; // Slightly louder but softer tone
+ masterGain.connect(audioContext.destination);
+
+ const now = audioContext.currentTime;
+
+ const playNote = (freq, startTime, duration) => {
+ const osc = audioContext.createOscillator();
+ const gain = audioContext.createGain();
+
+ // Mix of sine and triangle for a bell-like quality
+ osc.type = 'sine';
+ osc.frequency.value = freq;
+
+ // Envelope for elegant bell/chime sound
+ gain.gain.setValueAtTime(0, startTime);
+ gain.gain.linearRampToValueAtTime(0.4, startTime + 0.05); // Soft attack
+ gain.gain.exponentialRampToValueAtTime(0.01, startTime + duration); // Long release
+
+ osc.connect(gain);
+ gain.connect(masterGain);
+
+ osc.start(startTime);
+ osc.stop(startTime + duration + 0.1);
+ };
+
+ // C Major 7 Arpeggio sequence (C5, E5, G5, B5, C6) - Elegant & Uplifting
+ const sequence = [
+ { freq: 523.25, time: 0.0, dur: 0.8 }, // C5
+ { freq: 659.25, time: 0.1, dur: 0.8 }, // E5
+ { freq: 783.99, time: 0.2, dur: 0.8 }, // G5
+ { freq: 987.77, time: 0.3, dur: 0.8 }, // B5 (Maj7)
+ { freq: 1046.50, time: 0.4, dur: 2.0 }, // C6 (High C resolve)
+ // Add a bass root note at the end for fullness
+ { freq: 523.25, time: 0.4, dur: 2.0 } // C5
+ ];
+
+ sequence.forEach(note => playNote(note.freq, now + note.time, note.dur));
+}
+
+export function cleanupAudio() {
+ if (audioContext) {
+ audioContext.close();
+ audioContext = null;
+ }
+ masterGain = null;
+}
diff --git a/src/utils/puzzleUtils.js b/src/utils/puzzleUtils.js
index 66e3677..5b95ce0 100644
--- a/src/utils/puzzleUtils.js
+++ b/src/utils/puzzleUtils.js
@@ -1,3 +1,29 @@
+export function calculateLineHints(line) {
+ const hints = [];
+ let currentRun = 0;
+
+ for (const cell of line) {
+ if (cell === 1) {
+ currentRun++;
+ } else {
+ if (currentRun > 0) {
+ hints.push(currentRun);
+ currentRun = 0;
+ }
+ }
+ }
+ if (currentRun > 0) {
+ hints.push(currentRun);
+ }
+ return hints.length > 0 ? hints : [0];
+}
+
+export function validateLine(line, targetHints) {
+ const currentHints = calculateLineHints(line);
+ if (currentHints.length !== targetHints.length) return false;
+ return currentHints.every((h, i) => h === targetHints[i]);
+}
+
export function calculateHints(grid) {
if (!grid || grid.length === 0) return { rowHints: [], colHints: [] };
@@ -7,34 +33,16 @@ export function calculateHints(grid) {
// Row Hints
for (let r = 0; r < size; r++) {
- const hints = [];
- let count = 0;
- for (let c = 0; c < size; c++) {
- if (grid[r][c] === 1) {
- count++;
- } else if (count > 0) {
- hints.push(count);
- count = 0;
- }
- }
- if (count > 0) hints.push(count);
- rowHints.push(hints.length > 0 ? hints : [0]);
+ rowHints.push(calculateLineHints(grid[r]));
}
// Col Hints
for (let c = 0; c < size; c++) {
- const hints = [];
- let count = 0;
+ const col = [];
for (let r = 0; r < size; r++) {
- if (grid[r][c] === 1) {
- count++;
- } else if (count > 0) {
- hints.push(count);
- count = 0;
- }
+ col.push(grid[r][c]);
}
- if (count > 0) hints.push(count);
- colHints.push(hints.length > 0 ? hints : [0]);
+ colHints.push(calculateLineHints(col));
}
return { rowHints, colHints };
@@ -68,7 +76,7 @@ export function calculateDifficulty(density, size = 10) {
45: [2, 0, 0, 0, 1, 82, 100, 100, 100],
50: [2, 0, 0, 0, 1, 73, 100, 100, 100],
60: [0, 0, 0, 0, 0, 35, 100, 100, 100],
- 70: [0, 0, 0, 0, 0, 16, 100, 100, 100],
+ 71: [0, 0, 0, 0, 0, 16, 100, 100, 100],
80: [0, 0, 0, 0, 0, 1, 100, 100, 100]
};
diff --git a/src/utils/shareUtils.js b/src/utils/shareUtils.js
new file mode 100644
index 0000000..1095c9c
--- /dev/null
+++ b/src/utils/shareUtils.js
@@ -0,0 +1,284 @@
+import { calculateDifficulty } from '@/utils/puzzleUtils';
+
+export function buildShareCanvas(data, t, formattedTime) {
+ const { grid, size, currentDensity, guideUsageCount } = data;
+ if (!grid || !grid.length) return null;
+
+ const appUrl = 'https://nonograms.7u.pl/';
+ const maxBoard = 640;
+ const cellSize = Math.max(8, Math.floor(maxBoard / size));
+ const boardSize = cellSize * size;
+ const padding = 28;
+ const headerHeight = 64;
+ const footerHeight = 28;
+ const infoHeight = 40; // New space for difficulty/guide info
+ const width = boardSize + padding * 2;
+ const height = boardSize + padding * 2 + headerHeight + footerHeight + infoHeight;
+ const scale = window.devicePixelRatio || 1;
+ const canvas = document.createElement('canvas');
+ canvas.width = width * scale;
+ canvas.height = height * scale;
+ const ctx = canvas.getContext('2d');
+ if (!ctx) return null;
+ ctx.scale(scale, scale);
+
+ const bg = ctx.createLinearGradient(0, 0, width, height);
+ bg.addColorStop(0, '#1b2a4a');
+ bg.addColorStop(1, '#0a1324');
+ ctx.fillStyle = bg;
+ ctx.fillRect(0, 0, width, height);
+ ctx.fillStyle = 'rgba(0, 0, 0, 0.35)';
+ ctx.fillRect(12, 12, width - 24, height - 24);
+
+ ctx.fillStyle = '#e8fbff';
+ ctx.font = '700 26px "Segoe UI", sans-serif';
+ ctx.fillText(t('app.title'), padding, padding + 10);
+ ctx.font = '600 16px "Segoe UI", sans-serif';
+ ctx.fillText(`${t('win.time')} ${formattedTime}`, padding, padding + 34);
+
+ // Difficulty & Density Info
+ const densityPercent = Math.round(currentDensity * 100);
+ const { level: difficultyKey } = calculateDifficulty(currentDensity, size);
+ let diffColor = '#33ff33';
+ if (difficultyKey === 'extreme') diffColor = '#ff3333';
+ else if (difficultyKey === 'hardest') diffColor = '#ff9933';
+ else if (difficultyKey === 'harder') diffColor = '#ffff33';
+
+ const difficultyText = t(`difficulty.${difficultyKey}`);
+ ctx.font = '600 14px "Segoe UI", sans-serif';
+
+ // Right aligned difficulty info
+ const diffLabel = `${t('win.difficulty')} ${difficultyText} (${densityPercent}%)`;
+ const diffWidth = ctx.measureText(diffLabel).width;
+ ctx.fillStyle = diffColor;
+ ctx.fillText(diffLabel, width - padding - diffWidth, padding + 34);
+
+ const gridX = padding;
+ const gridY = padding + headerHeight;
+ ctx.fillStyle = 'rgba(255, 255, 255, 0.06)';
+ ctx.fillRect(gridX, gridY, boardSize, boardSize);
+ ctx.strokeStyle = 'rgba(255, 255, 255, 0.12)';
+ ctx.lineWidth = 1;
+ for (let i = 0; i <= size; i++) {
+ const x = gridX + i * cellSize;
+ const y = gridY + i * cellSize;
+ ctx.beginPath();
+ ctx.moveTo(x, gridY);
+ ctx.lineTo(x, gridY + boardSize);
+ ctx.stroke();
+ ctx.beginPath();
+ ctx.moveTo(gridX, y);
+ ctx.lineTo(gridX + boardSize, y);
+ ctx.stroke();
+ }
+ ctx.fillStyle = '#00f2fe';
+ ctx.strokeStyle = 'rgba(255, 255, 255, 0.5)';
+ ctx.lineWidth = Math.max(1.5, Math.floor(cellSize * 0.12));
+ for (let r = 0; r < size; r++) {
+ for (let c = 0; c < size; c++) {
+ const state = grid[r]?.[c];
+ if (state === 1) {
+ const x = gridX + c * cellSize + 1;
+ const y = gridY + r * cellSize + 1;
+ ctx.fillRect(x, y, cellSize - 2, cellSize - 2);
+ } else if (state === 2) {
+ const x = gridX + c * cellSize + cellSize * 0.2;
+ const y = gridY + r * cellSize + cellSize * 0.2;
+ const d = cellSize * 0.6;
+ ctx.beginPath();
+ ctx.moveTo(x, y);
+ ctx.lineTo(x + d, y + d);
+ ctx.stroke();
+ ctx.beginPath();
+ ctx.moveTo(x + d, y);
+ ctx.lineTo(x, y + d);
+ ctx.stroke();
+ }
+ }
+ }
+
+ // Guide Usage Info (Dirty Flag)
+ if (guideUsageCount > 0) {
+ ctx.fillStyle = '#ff4d4d';
+ ctx.font = '600 14px "Segoe UI", sans-serif';
+
+ const totalCells = size * size;
+ const percent = Math.min(100, Math.round((guideUsageCount / totalCells) * 100));
+ const guideText = t('win.usedGuide', { count: guideUsageCount, percent });
+
+ ctx.fillText(`⚠️ ${guideText}`, padding, height - padding - footerHeight + 10);
+ }
+
+ ctx.fillStyle = 'rgba(255, 255, 255, 0.75)';
+ ctx.font = '500 14px "Segoe UI", sans-serif';
+ ctx.fillText(appUrl, padding, height - padding + 6);
+ return canvas;
+}
+
+export function buildShareSVG(data, t, formattedTime) {
+ const { grid, size, currentDensity, guideUsageCount } = data;
+ if (!grid || !grid.length) return null;
+
+ const appUrl = 'https://nonograms.7u.pl/';
+ const maxBoard = 640;
+ const cellSize = Math.max(8, Math.floor(maxBoard / size));
+ const boardSize = cellSize * size;
+ const padding = 28;
+ const headerHeight = 64;
+ const footerHeight = 28;
+ const infoHeight = 40;
+ const width = boardSize + padding * 2;
+ const height = boardSize + padding * 2 + headerHeight + footerHeight + infoHeight;
+
+ // Colors
+ const bgGradientStart = '#1b2a4a';
+ const bgGradientEnd = '#0a1324';
+ const overlayColor = 'rgba(0, 0, 0, 0.35)';
+ const textColor = '#e8fbff';
+ const gridColor = 'rgba(255, 255, 255, 0.06)';
+ const gridLineColor = 'rgba(255, 255, 255, 0.12)';
+ const filledColor = '#00f2fe';
+ const crossColor = 'rgba(255, 255, 255, 0.5)';
+ const urlColor = 'rgba(255, 255, 255, 0.75)';
+
+ // Difficulty Logic
+ const densityPercent = Math.round(currentDensity * 100);
+ const { level: difficultyKey } = calculateDifficulty(currentDensity, size);
+
+ let diffColor = '#33ff33';
+ if (difficultyKey === 'extreme') diffColor = '#ff3333';
+ else if (difficultyKey === 'hardest') diffColor = '#ff9933';
+ else if (difficultyKey === 'harder') diffColor = '#ffff33';
+ const difficultyText = t(`difficulty.${difficultyKey}`);
+ const diffLabel = `${t('win.difficulty')} ${difficultyText} (${densityPercent}%)`;
+
+ let svgContent = `';
+ return svgContent;
+}
+
+export const canvasToBlob = (canvas) => new Promise((resolve) => canvas.toBlob((blob) => resolve(blob), 'image/png'));
+
+export const createShareBlob = async (data, t, formattedTime) => {
+ const canvas = buildShareCanvas(data, t, formattedTime);
+ if (!canvas) return null;
+ return canvasToBlob(canvas);
+};
+
+export const downloadShareSVG = (data, t, formattedTime) => {
+ const svgString = buildShareSVG(data, t, formattedTime);
+ if (!svgString) return;
+ const blob = new Blob([svgString], { type: 'image/svg+xml' });
+ const url = URL.createObjectURL(blob);
+ const link = document.createElement('a');
+ link.href = url;
+ link.download = `nonogram-${data.size}x${data.size}.svg`;
+ document.body.appendChild(link);
+ link.click();
+ link.remove();
+ URL.revokeObjectURL(url);
+};
+
+export const downloadShareImage = async (data, t, formattedTime) => {
+ const blob = await createShareBlob(data, t, formattedTime);
+ if (!blob) return;
+ const url = URL.createObjectURL(blob);
+ const link = document.createElement('a');
+ link.href = url;
+ link.download = `nonogram-${data.size}x${data.size}.png`;
+ document.body.appendChild(link);
+ link.click();
+ link.remove();
+ URL.revokeObjectURL(url);
+};
+
+export const buildShareUrl = (target, text, url) => {
+ const encodedText = encodeURIComponent(text);
+ const encodedUrl = encodeURIComponent(url);
+ if (target === 'x') {
+ return `https://x.com/intent/tweet?text=${encodedText}&url=${encodedUrl}`;
+ }
+ if (target === 'facebook') {
+ return `https://www.facebook.com/sharer/sharer.php?u=${encodedUrl}"e=${encodedText}`;
+ }
+ if (target === 'whatsapp') {
+ return `https://wa.me/?text=${encodeURIComponent(`${text} ${url}`)}`;
+ }
+ return '';
+};
diff --git a/src/utils/timeUtils.js b/src/utils/timeUtils.js
new file mode 100644
index 0000000..7775b01
--- /dev/null
+++ b/src/utils/timeUtils.js
@@ -0,0 +1,5 @@
+export function formatTime(seconds) {
+ const m = Math.floor(seconds / 60).toString().padStart(2, '0');
+ const s = (seconds % 60).toString().padStart(2, '0');
+ return `${m}:${s}`;
+}