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src/components/LevelSelector.vue
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64
src/components/LevelSelector.vue
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<script setup>
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import { usePuzzleStore } from '@/stores/puzzle';
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const store = usePuzzleStore();
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const levels = [
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{ id: 'easy', label: 'ŁATWY 5X5' },
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{ id: 'medium', label: 'ŚREDNI 10X10' },
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{ id: 'hard', label: 'TRUDNY 15X15' }
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];
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const emit = defineEmits(['open-custom', 'toggle-guide']);
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</script>
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<template>
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<div class="level-selector">
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<button
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v-for="lvl in levels"
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:key="lvl.id"
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class="btn-neon"
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:class="{ active: store.currentLevelId === lvl.id }"
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@click="store.initGame(lvl.id)"
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>
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{{ lvl.label }}
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</button>
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<button
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class="btn-neon"
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:class="{ active: store.currentLevelId === 'custom' }"
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@click="emit('open-custom')"
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>
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WŁASNY
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</button>
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<button
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class="btn-neon guide-btn"
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@click="emit('toggle-guide')"
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>
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GUIDE ❓
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</button>
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</div>
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</template>
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<style scoped>
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.level-selector {
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display: flex;
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flex-wrap: wrap;
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gap: 15px;
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justify-content: center;
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margin-bottom: 20px;
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}
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.btn-neon {
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padding: 10px 20px;
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border-radius: 20px;
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text-transform: uppercase;
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font-size: 0.9rem;
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letter-spacing: 1px;
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}
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.guide-btn {
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/* Specific styling for guide if needed */
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}
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</style>
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