71 Commits

Author SHA1 Message Date
c5b212234a 1.2.0 2026-02-10 23:13:21 +01:00
8e0ddf3a72 refactor: optimize solver to use pure logic without guessing 2026-02-10 23:13:14 +01:00
bfb24cfb03 1.1.0 2026-02-10 23:00:49 +01:00
8d3bde8d38 feat: add difficulty and dirty flag to result image 2026-02-10 23:00:43 +01:00
d25fa67100 1.0.7 2026-02-10 22:35:34 +01:00
c7834bd8bf feat: enhance custom game mode with fill rate slider and difficulty indicator 2026-02-10 22:35:28 +01:00
7d405ef0f6 1.0.6 2026-02-10 21:56:21 +01:00
431b534477 fix: update PWA translations for multiple languages 2026-02-10 21:56:21 +01:00
ebf9030185 1.0.5 2026-02-10 21:35:24 +01:00
8f52f5daa5 fix: correct PWA translations for all languages 2026-02-10 21:35:24 +01:00
2dc68ab8d0 1.0.4 2026-02-10 21:28:58 +01:00
993ced424e feat: add PWA translations for all languages 2026-02-10 21:28:58 +01:00
1b0b6a671a 1.0.3 2026-02-10 21:16:28 +01:00
e39ac9a794 feat: implement PWA update prompt and manual reload 2026-02-10 21:16:28 +01:00
81ed97b263 1.0.2 2026-02-10 21:06:59 +01:00
61359e6665 style: fix footer position and visibility 2026-02-10 21:06:59 +01:00
8f8f6a6e8e fix: update guide panel colors to be readable in light mode 2026-02-10 21:00:21 +01:00
a02c17e462 fix: use theme variables for install banner readability 2026-02-10 20:56:04 +01:00
490ca6b4a5 revert: remove css filter inversion for share icons 2026-02-10 20:53:18 +01:00
10ed00b7b6 fix: refine share icon inversion to target only specific elements 2026-02-10 20:51:46 +01:00
a335adeca8 style: scope share icon color inversion to win modal only 2026-02-10 20:49:37 +01:00
72adab61c7 fix: ensure share icons are visible in light mode by inverting colors 2026-02-10 20:44:35 +01:00
2c892f3adc chore: bump version to 1.0.1 2026-02-10 17:43:17 +01:00
b6b289cd57 chore: enhance PWA cache invalidation logic 2026-02-10 17:35:05 +01:00
ea2e3c573b feat: display app version from package.json in footer 2026-02-10 17:24:19 +01:00
cf2e9de56d refactor: remove all guide usage checks from win modal logic 2026-02-10 17:18:17 +01:00
4313831e84 75% filled blocks 2026-02-10 09:54:56 +01:00
60ef352cda 10% more filled blocks 2026-02-10 09:39:05 +01:00
91c873ef97 feat: always show share buttons in win modal regardless of guide usage 2026-02-10 04:50:13 +01:00
c4764e9505 fix: allow horizontal scroll on desktop for large grids 2026-02-10 03:10:37 +01:00
423258ef17 chore: remove tracked build artifacts from dev-dist 2026-02-10 03:05:46 +01:00
0bd2b905a9 Fix desktop grid scroll issue: remove width limit and hide scrollbar 2026-02-10 02:59:10 +01:00
572acc3979 feat: complete translations for new game and guide buttons for all languages 2026-02-10 02:43:19 +01:00
7256809f0b fix: japanese translation for new game and guide buttons 2026-02-10 02:35:26 +01:00
9f89fe4340 feat: disable win fanfare and sharing if guide was used 2026-02-10 02:30:58 +01:00
7610a4a523 feat: localize new game and guide buttons 2026-02-10 01:54:34 +01:00
285c486c6e chore: add i18n update script 2026-02-10 01:40:09 +01:00
8a97cc5d0d feat: add traditional chinese language support 2026-02-10 01:37:50 +01:00
c287523fa5 feat: localize new game and guide buttons 2026-02-10 01:20:37 +01:00
eb6b69134f fix: persist language selection and enforce search keys 2026-02-10 00:54:29 +01:00
4d50eb97eb Fix Undo icon and improve mobile UX 2026-02-10 00:08:23 +01:00
a1df95d3d4 fix 2026-02-09 23:35:21 +01:00
4a7c088776 fix: update flag mappings and ignore dev artifacts 2026-02-09 23:25:50 +01:00
6f3ed143e5 feat: add system theme option to navbar 2026-02-09 23:17:52 +01:00
c5f9da81a9 Merge branch 'feature/upgrades' into main 2026-02-09 22:58:42 +01:00
0decf2324c Add vitest setup and puzzleUtils tests 2026-02-09 22:51:00 +01:00
bae864c2d0 UI/UX Overhaul: NavBar, Icons, Mobile Menu, and Status Panel Integration
- Przeniesienie tytułu i wybieraka języka do nowego komponentu NavBar
- Integracja biblioteki flag-icons i mapowanie kodów języków na kraje
- Wdrożenie biblioteki ikon lucide-vue-next i zastąpienie wszystkich emoji ikonami SVG
- Implementacja pełnoekranowego, responsywnego menu mobilnego (hamburger menu)
- Przeniesienie przycisków akcji (Reset, Cofnij) do komponentu StatusPanel
- Nowy układ panelu statusu (połączone statystyki i akcje w jednym szklanym panelu)
- Usunięcie przestarzałych komponentów (GameActions, LevelSelector)
- Poprawki wizualne i stylowe (glassmorphism, animacje przejść)
2026-02-09 22:40:16 +01:00
96999f740c Fix flag display priority to prefer inline SVG when file is missing 2026-02-09 22:21:10 +01:00
4982e6ed49 Add Batch 3 and Batch 4 translations and improve language detection 2026-02-09 22:10:03 +01:00
8dde1d7997 gitignore 2026-02-09 22:10:00 +01:00
d5b5df0e62 Add missing SVG flags for: af, my, km, ceb, gu, ht, ig, ilo, jv, kn, kk, rw, rn, ku, ckb, ky, lo, mr, mn, ne, om, ps, pa, so, bo, ti, wo, yo 2026-02-09 21:47:26 +01:00
3fb5d6bde5 Load flags from SVG files with aliases and fallback; add SVG flags for missing languages (globe, ja, ko, id, fa, he, az, hy, am, ms, vi, th, tl, sw, uz, ta, te); build verified 2026-02-09 21:36:01 +01:00
ee5d3fdb0d Add ESC to close language dropdown; extend language labels and locales; verify build 2026-02-09 21:32:04 +01:00
0f2f97ff3f Fill full translations for new European languages; add language search labels; verify build and preview 2026-02-09 21:27:53 +01:00
70d7242bfe Języki: desktop wyrównanie do lewej; mobile pełny ekran + wyszukiwarka; tłumaczenia etykiet wyszukiwania 2026-02-09 21:16:42 +01:00
8d74848c3f Mobile dropdown: visibility and readability improvements; i18n locales filtered to fully translated; dynamic dropdown locales 2026-02-09 20:33:36 +01:00
c0a42d7213 Mobile: poprawa czytelności i widoczności dropdownu języków; aktualizacja konfiguracji 2026-02-09 20:00:15 +01:00
7a7551107f Mobile: poprawa widoczności dropdownu języków; rozszerzenie listy języków 2026-02-09 19:18:23 +01:00
133440db4c Sort language list alphabetically 2026-02-08 19:19:08 +01:00
4ca1aaa981 Enable automatic PWA refresh on update 2026-02-08 19:09:50 +01:00
62ad664ec0 Add full language UI translations and modal wrapping 2026-02-08 19:00:25 +01:00
27515639aa Add theme toggle and styling updates 2026-02-08 18:29:16 +01:00
ad4ea9617c Grid: highlight hints on hover 2026-02-08 18:18:07 +01:00
4b2d98fe05 PWA: install banner copy 2026-02-08 17:53:06 +01:00
736ed0e5e8 Mobile: long press stawia X 2026-02-08 17:33:51 +01:00
28eb9ad391 PWA: manifest i service worker 2026-02-08 17:19:04 +01:00
86e7a02a5c Win: share screenshot z linkiem i ikonami 2026-02-08 17:12:15 +01:00
0f944857b6 Guide: optymalizacja dla dużych siatek 2026-02-08 16:47:37 +01:00
3316532cbc Custom game: suwak rozmiaru 5-80 2026-02-08 16:33:26 +01:00
40a6725bf1 i18n: automatyczny język + ręczny przełącznik 2026-02-08 16:28:30 +01:00
2d4d03f5d3 Win: fanfary audio + wibracja na urządzeniach mobilnych; UI: usunięty przycisk SPRAWDŹ 2026-02-08 16:13:07 +01:00
81 changed files with 14756 additions and 419 deletions

1
.gitignore vendored
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@@ -4,3 +4,4 @@ dist
.vscode .vscode
.idea .idea
*.log *.log
dev-dist

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@@ -10,5 +10,5 @@ services:
- "8081:80" - "8081:80"
restart: unless-stopped restart: unless-stopped
# Uncomment the following lines if you want to mount the configuration locally for development/testing # Uncomment the following lines if you want to mount the configuration locally for development/testing
# volumes: volumes:
# - ./nginx.conf:/etc/nginx/conf.d/default.conf:ro - ./nginx.conf:/etc/nginx/conf.d/default.conf:ro

6978
package-lock.json generated

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@@ -1,19 +1,26 @@
{ {
"name": "vue-nonograms-solid", "name": "vue-nonograms-solid",
"version": "1.0.0", "version": "1.2.0",
"type": "module", "type": "module",
"scripts": { "scripts": {
"dev": "vite", "dev": "vite",
"build": "vite build", "build": "vite build",
"preview": "vite preview" "preview": "vite preview",
"test": "vitest"
}, },
"dependencies": { "dependencies": {
"fireworks-js": "^2.10.8", "fireworks-js": "^2.10.8",
"flag-icons": "^7.5.0",
"lucide-vue-next": "^0.563.0",
"pinia": "^2.1.7", "pinia": "^2.1.7",
"vue": "^3.4.19" "vue": "^3.4.19"
}, },
"devDependencies": { "devDependencies": {
"@vitejs/plugin-vue": "^5.0.4", "@vitejs/plugin-vue": "^5.0.4",
"vite": "^5.1.4" "@vue/test-utils": "^2.4.6",
"jsdom": "^28.0.0",
"vite": "^5.1.4",
"vite-plugin-pwa": "^0.20.5",
"vitest": "^4.0.18"
} }
} }

24
public/pwa-192x192.svg Normal file
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@@ -0,0 +1,24 @@
<svg xmlns="http://www.w3.org/2000/svg" width="192" height="192" viewBox="0 0 192 192">
<defs>
<linearGradient id="bg" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#43C6AC"/>
<stop offset="1" stop-color="#191654"/>
</linearGradient>
<linearGradient id="cell" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#00f2fe"/>
<stop offset="1" stop-color="#4facfe"/>
</linearGradient>
</defs>
<rect width="192" height="192" rx="28" fill="url(#bg)"/>
<rect x="28" y="28" width="136" height="136" rx="14" fill="rgba(0,0,0,0.35)"/>
<g fill="url(#cell)">
<rect x="48" y="48" width="20" height="20" rx="4"/>
<rect x="76" y="48" width="20" height="20" rx="4"/>
<rect x="104" y="48" width="20" height="20" rx="4"/>
<rect x="48" y="76" width="20" height="20" rx="4"/>
<rect x="104" y="76" width="20" height="20" rx="4"/>
<rect x="48" y="104" width="20" height="20" rx="4"/>
<rect x="76" y="104" width="20" height="20" rx="4"/>
<rect x="104" y="104" width="20" height="20" rx="4"/>
</g>
</svg>

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24
public/pwa-512x512.svg Normal file
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@@ -0,0 +1,24 @@
<svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" viewBox="0 0 512 512">
<defs>
<linearGradient id="bg" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#43C6AC"/>
<stop offset="1" stop-color="#191654"/>
</linearGradient>
<linearGradient id="cell" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#00f2fe"/>
<stop offset="1" stop-color="#4facfe"/>
</linearGradient>
</defs>
<rect width="512" height="512" rx="80" fill="url(#bg)"/>
<rect x="74" y="74" width="364" height="364" rx="40" fill="rgba(0,0,0,0.35)"/>
<g fill="url(#cell)">
<rect x="138" y="138" width="54" height="54" rx="10"/>
<rect x="214" y="138" width="54" height="54" rx="10"/>
<rect x="290" y="138" width="54" height="54" rx="10"/>
<rect x="138" y="214" width="54" height="54" rx="10"/>
<rect x="290" y="214" width="54" height="54" rx="10"/>
<rect x="138" y="290" width="54" height="54" rx="10"/>
<rect x="214" y="290" width="54" height="54" rx="10"/>
<rect x="290" y="290" width="54" height="54" rx="10"/>
</g>
</svg>

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@@ -1,43 +1,157 @@
<script setup> <script setup>
import { onMounted, ref } from 'vue'; import { computed, onMounted, onUnmounted, ref } from 'vue';
import { usePuzzleStore } from './stores/puzzle'; import { usePuzzleStore } from './stores/puzzle';
import { useI18n } from './composables/useI18n';
import GameBoard from './components/GameBoard.vue'; import GameBoard from './components/GameBoard.vue';
import LevelSelector from './components/LevelSelector.vue'; import NavBar from './components/NavBar.vue';
import StatusPanel from './components/StatusPanel.vue'; import StatusPanel from './components/StatusPanel.vue';
import GameActions from './components/GameActions.vue';
import GuidePanel from './components/GuidePanel.vue'; import GuidePanel from './components/GuidePanel.vue';
import WinModal from './components/WinModal.vue'; import WinModal from './components/WinModal.vue';
import CustomGameModal from './components/CustomGameModal.vue'; import CustomGameModal from './components/CustomGameModal.vue';
import FixedBar from './components/FixedBar.vue'; import FixedBar from './components/FixedBar.vue';
import ReloadPrompt from './components/ReloadPrompt.vue';
// Main App Entry // Main App Entry
const store = usePuzzleStore(); const store = usePuzzleStore();
const { t, locale, setLocale, locales } = useI18n();
const showCustomModal = ref(false); const showCustomModal = ref(false);
const showGuide = ref(false); const showGuide = ref(false);
const deferredPrompt = ref(null);
const canInstall = ref(false);
const installDismissed = ref(false);
const isCoarsePointer = ref(false);
const isStandalone = ref(false);
const themePreference = ref('system');
const appVersion = __APP_VERSION__;
let displayModeMedia = null;
let prefersColorSchemeMedia = null;
const installLabel = computed(() => {
return isCoarsePointer.value ? t('pwa.installMobile') : t('pwa.installDesktop');
});
const updateStandalone = () => {
isStandalone.value = window.matchMedia('(display-mode: standalone)').matches || window.navigator.standalone === true;
if (isStandalone.value) {
canInstall.value = false;
installDismissed.value = true;
}
};
const handleBeforeInstallPrompt = (e) => {
e.preventDefault();
deferredPrompt.value = e;
if (!isStandalone.value) {
canInstall.value = true;
}
};
const handleAppInstalled = () => {
deferredPrompt.value = null;
canInstall.value = false;
installDismissed.value = true;
};
const handleInstall = async () => {
if (!deferredPrompt.value) return;
deferredPrompt.value.prompt();
const choice = await deferredPrompt.value.userChoice;
deferredPrompt.value = null;
canInstall.value = false;
if (!choice || choice.outcome !== 'accepted') {
installDismissed.value = true;
}
};
const resolveSystemTheme = () => {
return window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light';
};
const applyTheme = () => {
const nextTheme = themePreference.value === 'system' ? resolveSystemTheme() : themePreference.value;
document.documentElement.dataset.theme = nextTheme;
};
const setThemePreference = (value) => {
themePreference.value = value;
if (typeof localStorage !== 'undefined') {
localStorage.setItem('theme', value);
}
applyTheme();
};
const handleSystemThemeChange = () => {
if (themePreference.value === 'system') {
applyTheme();
}
};
onMounted(() => { onMounted(() => {
if (!store.loadState()) { if (!store.loadState()) {
store.initGame(); // Inicjalizacja domyślnej gry jeśli brak zapisu store.initGame(); // Inicjalizacja domyślnej gry jeśli brak zapisu
} }
if (typeof window !== 'undefined') {
isCoarsePointer.value = window.matchMedia('(pointer: coarse)').matches;
const storedTheme = typeof localStorage !== 'undefined' ? localStorage.getItem('theme') : null;
if (storedTheme === 'light' || storedTheme === 'dark' || storedTheme === 'system') {
themePreference.value = storedTheme;
}
applyTheme();
prefersColorSchemeMedia = window.matchMedia('(prefers-color-scheme: dark)');
if (prefersColorSchemeMedia?.addEventListener) {
prefersColorSchemeMedia.addEventListener('change', handleSystemThemeChange);
} else if (prefersColorSchemeMedia?.addListener) {
prefersColorSchemeMedia.addListener(handleSystemThemeChange);
}
updateStandalone();
window.addEventListener('beforeinstallprompt', handleBeforeInstallPrompt);
window.addEventListener('appinstalled', handleAppInstalled);
displayModeMedia = window.matchMedia('(display-mode: standalone)');
if (displayModeMedia?.addEventListener) {
displayModeMedia.addEventListener('change', updateStandalone);
} else if (displayModeMedia?.addListener) {
displayModeMedia.addListener(updateStandalone);
}
}
});
onUnmounted(() => {
if (typeof window === 'undefined') return;
window.removeEventListener('beforeinstallprompt', handleBeforeInstallPrompt);
window.removeEventListener('appinstalled', handleAppInstalled);
if (prefersColorSchemeMedia?.removeEventListener) {
prefersColorSchemeMedia.removeEventListener('change', handleSystemThemeChange);
} else if (prefersColorSchemeMedia?.removeListener) {
prefersColorSchemeMedia.removeListener(handleSystemThemeChange);
}
if (displayModeMedia?.removeEventListener) {
displayModeMedia.removeEventListener('change', updateStandalone);
} else if (displayModeMedia?.removeListener) {
displayModeMedia.removeListener(updateStandalone);
}
}); });
</script> </script>
<template> <template>
<main class="game-container"> <main class="game-container">
<NavBar
@open-custom="showCustomModal = true"
@toggle-guide="showGuide = !showGuide"
@set-theme="setThemePreference"
/>
<FixedBar /> <FixedBar />
<header class="game-header"> <div v-if="canInstall && !installDismissed" class="install-banner">
<h1>NONOGRAMS</h1> <div class="install-text">{{ t('pwa.installTitle') }}</div>
<div class="underline"></div> <div class="install-actions">
</header> <button class="btn-neon secondary install-btn" @click="handleInstall">
{{ installLabel }}
</button>
<button class="install-close" @click="installDismissed = true">×</button>
</div>
</div>
<div class="game-layout"> <div class="game-layout">
<!-- Level Selection -->
<LevelSelector
@open-custom="showCustomModal = true"
@toggle-guide="showGuide = !showGuide"
/>
<!-- Guide Panel (Conditional) --> <!-- Guide Panel (Conditional) -->
<transition name="fade"> <transition name="fade">
<GuidePanel v-if="showGuide" /> <GuidePanel v-if="showGuide" />
@@ -46,19 +160,21 @@ onMounted(() => {
<!-- Status Panel (Time, Moves, Progress) --> <!-- Status Panel (Time, Moves, Progress) -->
<StatusPanel /> <StatusPanel />
<!-- Game Actions (Reset, Random, Undo, Check) -->
<GameActions />
<!-- Game Board --> <!-- Game Board -->
<section class="board-section"> <section class="board-section">
<GameBoard /> <GameBoard />
</section> </section>
</div> </div>
<footer class="app-version">
v{{ appVersion }}
</footer>
<!-- Modals Teleport --> <!-- Modals Teleport -->
<Teleport to="body"> <Teleport to="body">
<WinModal v-if="store.isGameWon" /> <WinModal v-if="store.isGameWon" />
<CustomGameModal v-if="showCustomModal" @close="showCustomModal = false" /> <CustomGameModal v-if="showCustomModal" @close="showCustomModal = false" />
<ReloadPrompt />
</Teleport> </Teleport>
</main> </main>
</template> </template>
@@ -73,60 +189,77 @@ onMounted(() => {
padding-bottom: 50px; padding-bottom: 50px;
} }
.game-header { .install-banner {
text-align: center; background: var(--banner-bg);
margin-bottom: 30px; border: 1px solid var(--banner-border);
margin-top: 40px; border-radius: 8px;
padding: 10px 20px;
display: flex;
justify-content: space-between;
align-items: center;
width: 90%;
max-width: 600px;
margin-bottom: 20px;
box-shadow: var(--banner-shadow);
} }
h1 { .install-text {
font-size: 3.5rem; color: var(--text-color);
margin: 0;
letter-spacing: 5px;
font-weight: 300;
color: #fff;
text-shadow: 0 0 20px rgba(0, 255, 255, 0.2);
} }
.underline { .install-actions {
width: 100px; display: flex;
height: 3px; gap: 10px;
background: var(--primary-accent); align-items: center;
margin: 10px auto 0; }
box-shadow: 0 0 10px var(--primary-accent);
.install-close {
background: transparent;
border: none;
color: var(--text-muted);
font-size: 1.5rem;
cursor: pointer;
} }
.game-layout { .game-layout {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: 10px;
width: 100%;
max-width: 900px;
align-items: center; align-items: center;
gap: 20px;
width: 100%;
max-width: 1200px;
padding: 0 20px;
} }
/* Remove old glass panel style from game-layout since we split it */
.board-section { .board-section {
display: flex; display: flex;
justify-content: center; justify-content: center;
margin-top: 10px; width: 100%;
} }
@media (max-width: 768px) { .fade-enter-active,
.game-header { .fade-leave-active {
margin-top: 20px; transition: opacity 0.3s ease;
margin-bottom: 20px;
}
h1 {
font-size: 2.4rem;
letter-spacing: 3px;
}
} }
@media (max-width: 420px) { .fade-enter-from,
h1 { .fade-leave-to {
font-size: 2rem; opacity: 0;
letter-spacing: 2px;
}
} }
</style>
.app-version {
position: fixed;
bottom: 0;
left: 0;
width: 100%;
text-align: center;
padding: 10px;
font-size: 0.8rem;
color: var(--text-muted);
opacity: 0.8;
background: var(--panel-bg);
backdrop-filter: blur(5px);
border-top: 1px solid var(--panel-border);
z-index: 90;
}
</style>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="#ffffff">
<path d="M13.5 9.2V7.1c0-1 .7-1.2 1.2-1.2h2V2.4h-2.9c-3.2 0-4 2.4-4 3.9v2.9H7.7V13h2.1v8.6h3.7V13h2.8l.4-3.8h-3.2Z"/>
</svg>

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}); });
let lastTap = 0; let lastTap = 0;
let longPressTimer = null;
let longPressTriggered = false;
const clearLongPress = () => {
if (longPressTimer) {
clearTimeout(longPressTimer);
longPressTimer = null;
}
};
const handlePointerDown = (e) => { const handlePointerDown = (e) => {
if (e.pointerType === 'mouse') { if (e.pointerType === 'mouse') {
if (e.button === 0) emit('start-drag', props.r, props.c, false); if (e.button === 0) emit('start-drag', props.r, props.c, false, false);
if (e.button === 2) emit('start-drag', props.r, props.c, true); if (e.button === 2) emit('start-drag', props.r, props.c, true, false);
return; return;
} }
// Touch logic
const now = Date.now(); const now = Date.now();
const isDoubleTap = now - lastTap < 300; if (now - lastTap < 300) {
lastTap = now; // Double tap -> X (Force)
if (isDoubleTap) { emit('start-drag', props.r, props.c, true, true);
emit('start-drag', props.r, props.c, true); lastTap = 0;
} else { } else {
emit('start-drag', props.r, props.c, false); // Single tap / Start drag -> Fill
emit('start-drag', props.r, props.c, false, false);
lastTap = now;
} }
}; };
const handlePointerUp = (e) => {
// Handled in pointerdown
};
const handlePointerCancel = (e) => {
// Handled in pointerdown
};
</script> </script>
<template> <template>
@@ -47,7 +68,10 @@ const handlePointerDown = (e) => {
:data-r="props.r" :data-r="props.r"
:data-c="props.c" :data-c="props.c"
@pointerdown.prevent="handlePointerDown" @pointerdown.prevent="handlePointerDown"
@mouseenter="emit('enter-cell', props.r, props.c)" @pointerup="handlePointerUp"
@pointercancel="handlePointerCancel"
@pointerleave="handlePointerCancel"
@mouseenter="emit('enter-cell', props.r, props.c, $event)"
@contextmenu.prevent @contextmenu.prevent
> >
<span v-if="props.state === 2" class="cross-mark">×</span> <span v-if="props.state === 2" class="cross-mark">×</span>

View File

@@ -1,21 +1,48 @@
<script setup> <script setup>
import { ref } from 'vue'; import { ref, computed } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle'; import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
import { calculateDifficulty } from '@/utils/puzzleUtils';
const emit = defineEmits(['close']); const emit = defineEmits(['close']);
const store = usePuzzleStore(); const store = usePuzzleStore();
const { t } = useI18n();
const customSize = ref(10); const customSize = ref(10);
const fillRate = ref(50);
const errorMsg = ref(''); const errorMsg = ref('');
const snapToStep = (value, step) => {
const rounded = Math.round(value / step) * step;
return Math.max(5, Math.min(80, rounded));
};
const handleSnap = () => {
customSize.value = snapToStep(Number(customSize.value), 5);
};
const difficultyLevel = computed(() => {
return calculateDifficulty(fillRate.value / 100);
});
const difficultyColor = computed(() => {
switch(difficultyLevel.value) {
case 'extreme': return '#ff3333';
case 'hardest': return '#ff9933';
case 'harder': return '#ffff33';
case 'easy': return '#33ff33';
default: return '#33ff33';
}
});
const confirm = () => { const confirm = () => {
const size = parseInt(customSize.value); const size = parseInt(customSize.value);
if (isNaN(size) || size < 5 || size > 100) { if (isNaN(size) || size < 5 || size > 80) {
errorMsg.value = 'Rozmiar musi być między 5 a 100!'; errorMsg.value = t('custom.sizeError');
return; return;
} }
store.initCustomGame(size); store.initCustomGame(size, fillRate.value / 100);
emit('close'); emit('close');
}; };
</script> </script>
@@ -23,24 +50,53 @@ const confirm = () => {
<template> <template>
<div class="modal-overlay" @click.self="emit('close')"> <div class="modal-overlay" @click.self="emit('close')">
<div class="modal glass-panel"> <div class="modal glass-panel">
<h2>GRA WŁASNA</h2> <h2>{{ t('custom.title') }}</h2>
<p>Wprowadź rozmiar siatki (5 - 100):</p> <p>{{ t('custom.prompt') }}</p>
<div class="input-group"> <div class="input-group">
<div class="range-value">{{ customSize }}</div>
<input <input
type="number" type="range"
v-model="customSize" v-model="customSize"
min="5" min="5"
max="100" max="80"
@keyup.enter="confirm" step="1"
@change="handleSnap"
/> />
<div class="range-scale">
<span>5</span>
<span>80</span>
</div>
</div>
<p>{{ t('custom.fillRate') }}</p>
<div class="input-group">
<div class="range-value">{{ fillRate }}%</div>
<input
type="range"
v-model="fillRate"
min="10"
max="90"
step="5"
/>
<div class="range-scale">
<span>10%</span>
<span>90%</span>
</div>
</div>
<div class="difficulty-indicator">
<span class="label">{{ t('custom.difficulty') }}:</span>
<span class="value" :style="{ color: difficultyColor }">
{{ t(`difficulty.${difficultyLevel}`) }}
</span>
</div> </div>
<p v-if="errorMsg" class="error">{{ errorMsg }}</p> <p v-if="errorMsg" class="error">{{ errorMsg }}</p>
<div class="actions"> <div class="actions">
<button class="btn-neon secondary" @click="emit('close')">Anuluj</button> <button class="btn-neon secondary" @click="emit('close')">{{ t('custom.cancel') }}</button>
<button class="btn-neon" @click="confirm">Start</button> <button class="btn-neon" @click="confirm">{{ t('custom.start') }}</button>
</div> </div>
</div> </div>
</div> </div>
@@ -53,7 +109,7 @@ const confirm = () => {
left: 0; left: 0;
width: 100vw; width: 100vw;
height: 100vh; height: 100vh;
background: rgba(0, 0, 0, 0.7); background: var(--modal-overlay);
backdrop-filter: blur(5px); backdrop-filter: blur(5px);
display: flex; display: flex;
justify-content: center; justify-content: center;
@@ -70,6 +126,7 @@ const confirm = () => {
border: 1px solid var(--accent-cyan); border: 1px solid var(--accent-cyan);
box-shadow: 0 0 50px rgba(0, 242, 255, 0.2); box-shadow: 0 0 50px rgba(0, 242, 255, 0.2);
animation: slideUp 0.3s ease; animation: slideUp 0.3s ease;
transition: all 0.3s ease-in-out;
} }
h2 { h2 {
@@ -87,23 +144,86 @@ p {
.input-group { .input-group {
margin-bottom: 20px; margin-bottom: 20px;
display: flex;
flex-direction: column;
align-items: center;
gap: 10px;
} }
input { .range-value {
background: rgba(0, 0, 0, 0.3); min-width: 64px;
border: 1px solid var(--glass-border); padding: 6px 12px;
color: #fff; border-radius: 999px;
padding: 10px; background: var(--panel-bg-strong);
font-size: 1.2rem; border: 1px solid var(--panel-border);
border-radius: 8px; color: var(--text-strong);
width: 100px; font-size: 1.1rem;
text-align: center; text-align: center;
} }
input:focus { input[type="range"] {
-webkit-appearance: none;
width: min(300px, 70vw);
height: 8px;
border-radius: 999px;
background: linear-gradient(90deg, var(--accent-cyan), var(--accent-purple));
outline: none; outline: none;
border-color: var(--accent-cyan); border: 1px solid var(--panel-border);
box-shadow: 0 0 10px rgba(0, 242, 255, 0.3); box-shadow: 0 0 10px rgba(0, 242, 255, 0.2);
}
input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none;
width: 22px;
height: 22px;
border-radius: 50%;
background: var(--text-strong);
border: 2px solid var(--accent-cyan);
box-shadow: 0 0 12px rgba(0, 242, 255, 0.5);
cursor: pointer;
}
input[type="range"]::-moz-range-thumb {
width: 22px;
height: 22px;
border-radius: 50%;
background: var(--text-strong);
border: 2px solid var(--accent-cyan);
box-shadow: 0 0 12px rgba(0, 242, 255, 0.5);
cursor: pointer;
}
.range-scale {
width: min(300px, 70vw);
display: flex;
justify-content: space-between;
color: var(--text-muted);
font-size: 0.85rem;
}
.difficulty-indicator {
margin: 20px 0;
font-size: 1.2rem;
display: flex;
justify-content: center;
gap: 10px;
align-items: center;
white-space: nowrap;
height: 1.5em; /* Reserve space for one line of text */
}
.difficulty-indicator .label {
color: var(--text-color);
}
.difficulty-indicator .value {
font-weight: bold;
text-transform: uppercase;
text-shadow: 0 0 10px currentColor;
transition: color 0.3s ease;
display: inline-block;
min-width: 120px; /* Reserve space for longest text */
text-align: left;
} }
.error { .error {

View File

@@ -2,9 +2,11 @@
import { computed, ref } from 'vue'; import { computed, ref } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle'; import { usePuzzleStore } from '@/stores/puzzle';
import { useTimer } from '@/composables/useTimer'; import { useTimer } from '@/composables/useTimer';
import { useI18n } from '@/composables/useI18n';
const store = usePuzzleStore(); const store = usePuzzleStore();
const { formatTime } = useTimer(); const { formatTime } = useTimer();
const { t } = useI18n();
const isVisible = ref(false); const isVisible = ref(false);
const isProgressVisible = ref(true); // Toggle for progress percentage const isProgressVisible = ref(true); // Toggle for progress percentage
@@ -33,14 +35,14 @@ const toggleVisibility = () => {
<div id="fixed-bar" :class="{ visible: isVisible }"> <div id="fixed-bar" :class="{ visible: isVisible }">
<div class="fixed-content"> <div class="fixed-content">
<div class="fixed-stat"> <div class="fixed-stat">
<span>Czas:</span> <span>{{ t('fixed.time') }}</span>
<span>{{ formattedTime }}</span> <span>{{ formattedTime }}</span>
</div> </div>
<div class="fixed-stat"> <div class="fixed-stat">
<span>Postęp:</span> <span>{{ t('fixed.progress') }}</span>
<span style="min-width: 60px; text-align: right;">{{ progressText }}</span> <span style="min-width: 60px; text-align: right;">{{ progressText }}</span>
<button class="btn-eye" @click="toggleVisibility" :title="isProgressVisible ? 'Ukryj' : 'Pokaż'"> <button class="btn-eye" @click="toggleVisibility" :title="isProgressVisible ? t('fixed.hide') : t('fixed.show')">
<span v-if="isProgressVisible">👁</span> <span v-if="isProgressVisible">👁</span>
<span v-else>🔒</span> <span v-else>🔒</span>
</button> </button>
@@ -60,16 +62,16 @@ const toggleVisibility = () => {
left: 0; left: 0;
width: 100%; width: 100%;
height: 60px; height: 60px;
background: rgba(0, 0, 0, 0.85); background: var(--fixed-bar-bg);
backdrop-filter: blur(10px); backdrop-filter: blur(10px);
z-index: 1000; z-index: 1000;
display: flex; display: flex;
align-items: center; align-items: center;
justify-content: center; justify-content: center;
border-bottom: 1px solid rgba(255, 255, 255, 0.1); border-bottom: 1px solid var(--fixed-bar-border);
transform: translateY(-100%); transform: translateY(-100%);
transition: transform 0.3s ease; transition: transform 0.3s ease;
box-shadow: 0 4px 20px rgba(0,0,0,0.5); box-shadow: var(--fixed-bar-shadow);
} }
#fixed-bar.visible { #fixed-bar.visible {
@@ -93,13 +95,13 @@ const toggleVisibility = () => {
display: flex; display: flex;
gap: 10px; gap: 10px;
align-items: center; align-items: center;
color: #fff; color: var(--text-strong);
} }
.fixed-stat span:first-child { .fixed-stat span:first-child {
opacity: 0.7;
font-size: 0.9rem; font-size: 0.9rem;
text-transform: uppercase; text-transform: uppercase;
color: var(--text-muted);
} }
.progress-line-container { .progress-line-container {
@@ -108,7 +110,7 @@ const toggleVisibility = () => {
left: 0; left: 0;
width: 100%; width: 100%;
height: 3px; height: 3px;
background: rgba(255, 255, 255, 0.1); background: var(--progress-track-bg);
} }
.progress-line-fill { .progress-line-fill {

View File

@@ -1,47 +0,0 @@
<script setup>
import { usePuzzleStore } from '@/stores/puzzle';
const store = usePuzzleStore();
function handleNewRandom() {
// If currently custom, regenerate custom.
// If not custom, switch to custom with current size?
// Or maybe just re-init current level if it's not custom?
// "NOWA LOSOWA" implies random.
// If user is on Easy/Medium/Hard, "Random" might mean "Random predefined" or "Random generated".
// Let's assume it generates a new random grid of current size.
store.initCustomGame(store.size);
}
</script>
<template>
<div class="game-actions">
<button class="btn-neon secondary" @click="store.resetGame">RESET</button>
<button class="btn-neon secondary" @click="handleNewRandom">NOWA LOSOWA</button>
<button class="btn-neon secondary" @click="store.undo">COFNIJ</button>
<button class="btn-neon secondary" @click="store.checkWin">SPRAWDŹ</button>
</div>
</template>
<style scoped>
.game-actions {
display: flex;
flex-wrap: wrap;
gap: 15px;
justify-content: center;
margin-bottom: 30px;
}
.btn-neon.secondary {
border-color: rgba(255, 255, 255, 0.3);
color: rgba(255, 255, 255, 0.8);
font-size: 0.9rem;
padding: 10px 25px;
}
.btn-neon.secondary:hover {
background: rgba(255, 255, 255, 0.1);
border-color: #fff;
color: #fff;
}
</style>

View File

@@ -12,6 +12,97 @@ const { startDrag, onMouseEnter, stopDrag } = useNonogram();
const cellSize = ref(30); const cellSize = ref(30);
const rowHintsRef = ref(null); const rowHintsRef = ref(null);
const activeRow = ref(null);
const activeCol = ref(null);
const isFinePointer = ref(false);
const scrollWrapper = ref(null);
const scrollTrack = ref(null);
const showScrollbar = ref(false);
const thumbWidth = ref(20);
const thumbLeft = ref(0);
let isDraggingScroll = false;
let dragStartX = 0;
let dragStartLeft = 0;
const checkScroll = () => {
const el = scrollWrapper.value;
if (!el) return;
const sw = el.scrollWidth;
const cw = el.clientWidth;
// Only show custom scrollbar on mobile/tablet (width < 768px) and if content overflows
const isMobile = window.innerWidth <= 768;
showScrollbar.value = isMobile && (sw > cw + 1);
if (showScrollbar.value) {
// Thumb width percentage = (viewport / total) * 100
const ratio = cw / sw;
thumbWidth.value = Math.max(10, ratio * 100);
}
};
const handleScroll = () => {
if (isDraggingScroll) return;
const el = scrollWrapper.value;
if (!el) return;
const sw = el.scrollWidth;
const cw = el.clientWidth;
const sl = el.scrollLeft;
const maxScroll = sw - cw;
if (maxScroll <= 0) return;
// Map scroll position to thumb position (0 to 100 - thumbWidth)
const maxThumb = 100 - thumbWidth.value;
thumbLeft.value = (sl / maxScroll) * maxThumb;
};
const startScrollDrag = (e) => {
isDraggingScroll = true;
dragStartX = e.clientX || e.touches[0].clientX;
dragStartLeft = thumbLeft.value;
document.addEventListener('mousemove', onScrollDrag);
document.addEventListener('mouseup', stopScrollDrag);
document.addEventListener('touchmove', onScrollDrag, { passive: false });
document.addEventListener('touchend', stopScrollDrag);
};
const onScrollDrag = (e) => {
if (!isDraggingScroll || !scrollTrack.value) return;
const clientX = e.clientX || (e.touches ? e.touches[0].clientX : 0);
const deltaX = clientX - dragStartX;
const trackWidth = scrollTrack.value.offsetWidth;
if (trackWidth === 0) return;
// Calculate delta as percentage of track
const deltaPercent = (deltaX / trackWidth) * 100;
// New thumb position
let newLeft = dragStartLeft + deltaPercent;
const maxThumb = 100 - thumbWidth.value;
newLeft = Math.max(0, Math.min(maxThumb, newLeft));
thumbLeft.value = newLeft;
// Sync scroll
const el = scrollWrapper.value;
if (el) {
const sw = el.scrollWidth;
const cw = el.clientWidth;
const maxScroll = sw - cw;
el.scrollLeft = (newLeft / maxThumb) * maxScroll;
}
};
const stopScrollDrag = () => {
isDraggingScroll = false;
document.removeEventListener('mousemove', onScrollDrag);
document.removeEventListener('mouseup', stopScrollDrag);
document.removeEventListener('touchmove', onScrollDrag);
document.removeEventListener('touchend', stopScrollDrag);
};
const getRowHintsWidth = () => { const getRowHintsWidth = () => {
const el = rowHintsRef.value?.$el; const el = rowHintsRef.value?.$el;
@@ -20,17 +111,27 @@ const getRowHintsWidth = () => {
}; };
const computeCellSize = () => { const computeCellSize = () => {
const vw = Math.min(window.innerWidth, 900);
const rootStyles = getComputedStyle(document.documentElement); const rootStyles = getComputedStyle(document.documentElement);
const hintWidth = getRowHintsWidth(); const hintWidth = getRowHintsWidth();
const gapRaw = rootStyles.getPropertyValue('--gap-size') || '2px'; const gapRaw = rootStyles.getPropertyValue('--gap-size') || '2px';
const gridPadRaw = rootStyles.getPropertyValue('--grid-padding') || '5px'; const gridPadRaw = rootStyles.getPropertyValue('--grid-padding') || '5px';
const gap = parseFloat(gapRaw); const gap = parseFloat(gapRaw);
const gridPad = parseFloat(gridPadRaw); const gridPad = parseFloat(gridPadRaw);
const bodyStyles = getComputedStyle(document.body);
const bodyPadding = parseFloat(bodyStyles.paddingLeft) + parseFloat(bodyStyles.paddingRight); let containerWidth;
const availableForGrid = vw - bodyPadding - hintWidth; if (scrollWrapper.value) {
containerWidth = scrollWrapper.value.clientWidth;
} else {
// Fallback if wrapper not ready: window width minus estimated padding
// Body padding (40) + Layout padding (40) = 80
containerWidth = window.innerWidth - 80;
}
// Ensure we don't have negative space
const availableForGrid = Math.max(0, containerWidth - hintWidth);
const size = Math.floor((availableForGrid - gridPad * 2 - (store.size - 1) * gap) / store.size); const size = Math.floor((availableForGrid - gridPad * 2 - (store.size - 1) * gap) / store.size);
// Keep min 18, max 36
cellSize.value = Math.max(18, Math.min(36, size)); cellSize.value = Math.max(18, Math.min(36, size));
}; };
@@ -52,11 +153,26 @@ const handlePointerMove = (e) => {
} }
}; };
const handleCellEnter = (r, c) => {
onMouseEnter(r, c);
if (!isFinePointer.value) return;
activeRow.value = r;
activeCol.value = c;
};
const handleGridLeave = () => {
stopDrag();
activeRow.value = null;
activeCol.value = null;
};
onMounted(() => { onMounted(() => {
nextTick(() => { nextTick(() => {
computeCellSize(); computeCellSize();
}); });
isFinePointer.value = window.matchMedia('(pointer: fine)').matches;
window.addEventListener('resize', computeCellSize); window.addEventListener('resize', computeCellSize);
window.addEventListener('resize', checkScroll);
window.addEventListener('mouseup', handleGlobalMouseUp); window.addEventListener('mouseup', handleGlobalMouseUp);
window.addEventListener('pointerup', handleGlobalPointerUp); window.addEventListener('pointerup', handleGlobalPointerUp);
window.addEventListener('touchend', handleGlobalPointerUp, { passive: true }); window.addEventListener('touchend', handleGlobalPointerUp, { passive: true });
@@ -64,6 +180,7 @@ onMounted(() => {
onUnmounted(() => { onUnmounted(() => {
window.removeEventListener('resize', computeCellSize); window.removeEventListener('resize', computeCellSize);
window.removeEventListener('resize', checkScroll);
window.removeEventListener('mouseup', handleGlobalMouseUp); window.removeEventListener('mouseup', handleGlobalMouseUp);
window.removeEventListener('pointerup', handleGlobalPointerUp); window.removeEventListener('pointerup', handleGlobalPointerUp);
window.removeEventListener('touchend', handleGlobalPointerUp); window.removeEventListener('touchend', handleGlobalPointerUp);
@@ -72,19 +189,20 @@ onUnmounted(() => {
watch(() => store.size, async () => { watch(() => store.size, async () => {
await nextTick(); await nextTick();
computeCellSize(); computeCellSize();
checkScroll();
}); });
</script> </script>
<template> <template>
<div class="game-board-wrapper"> <div class="game-board-wrapper" ref="scrollWrapper" @scroll="handleScroll">
<div class="game-container" :style="{ '--cell-size': `${cellSize}px` }"> <div class="game-container" :style="{ '--cell-size': `${cellSize}px` }">
<div class="corner-spacer"></div> <div class="corner-spacer"></div>
<!-- Column Hints --> <!-- Column Hints -->
<Hints :hints="colHints" orientation="col" :size="store.size" /> <Hints :hints="colHints" orientation="col" :size="store.size" :activeIndex="activeCol" />
<!-- Row Hints --> <!-- Row Hints -->
<Hints ref="rowHintsRef" :hints="rowHints" orientation="row" :size="store.size" /> <Hints ref="rowHintsRef" :hints="rowHints" orientation="row" :size="store.size" :activeIndex="activeRow" />
<!-- Grid --> <!-- Grid -->
<div <div
@@ -94,7 +212,7 @@ watch(() => store.size, async () => {
gridTemplateRows: `repeat(${store.size}, var(--cell-size))` gridTemplateRows: `repeat(${store.size}, var(--cell-size))`
}" }"
@pointermove.prevent="handlePointerMove" @pointermove.prevent="handlePointerMove"
@mouseleave="stopDrag" @mouseleave="handleGridLeave"
> >
<template v-for="(row, r) in store.playerGrid" :key="r"> <template v-for="(row, r) in store.playerGrid" :key="r">
<Cell <Cell
@@ -108,19 +226,45 @@ watch(() => store.size, async () => {
'guide-bottom': (r + 1) % 5 === 0 && r !== store.size - 1 'guide-bottom': (r + 1) % 5 === 0 && r !== store.size - 1
}" }"
@start-drag="startDrag" @start-drag="startDrag"
@enter-cell="onMouseEnter" @enter-cell="handleCellEnter"
/> />
</template> </template>
</div> </div>
</div> </div>
</div> </div>
<Teleport to="body">
<div v-if="showScrollbar" class="fixed-scroll-bar">
<div class="fixed-scroll-track" ref="scrollTrack" @pointerdown="startScrollDrag">
<div
class="fixed-scroll-thumb"
:style="{ width: `${thumbWidth}%`, left: `${thumbLeft}%` }"
></div>
</div>
</div>
</Teleport>
</template> </template>
<style scoped> <style scoped>
.game-board-wrapper { .game-board-wrapper {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
align-items: center; align-items: flex-start;
overflow-x: auto;
width: 100%;
scrollbar-width: none; /* Hide default scrollbar */
}
/* Desktop: Remove scroll behavior to ensure full grid visibility */
@media (min-width: 769px) {
.game-board-wrapper {
overflow-x: auto; /* Allow scrolling if grid is too large (e.g. 80x80) */
align-items: center; /* Center the grid on desktop */
}
}
.game-board-wrapper::-webkit-scrollbar {
display: none;
} }
.game-container { .game-container {
@@ -128,17 +272,24 @@ watch(() => store.size, async () => {
grid-template-columns: auto auto; grid-template-columns: auto auto;
grid-template-rows: auto auto; grid-template-rows: auto auto;
gap: 0; gap: 0;
padding: 20px; padding: 0;
background: rgba(0, 0, 0, 0.2); background: transparent;
border-radius: 16px; box-shadow: none;
box-shadow: 0 0 30px rgba(0, 0, 0, 0.3);
margin-top: 10px; margin-top: 10px;
margin-left: auto;
margin-right: auto;
position: relative;
} }
.corner-spacer { .corner-spacer {
height: auto; /* Adapts to Col Hints height */ height: auto; /* Adapts to Col Hints height */
} }
/* Row Hints */
.game-container > :nth-child(3) {
/* No special styles */
}
.grid { .grid {
display: grid; display: grid;
gap: var(--gap-size); gap: var(--gap-size);

View File

@@ -1,5 +1,6 @@
<script setup> <script setup>
import { useSolver } from '@/composables/useSolver'; import { useSolver } from '@/composables/useSolver';
import { useI18n } from '@/composables/useI18n';
const { const {
isPlaying, isPlaying,
@@ -9,6 +10,7 @@ const {
togglePlay, togglePlay,
changeSpeed changeSpeed
} = useSolver(); } = useSolver();
const { t } = useI18n();
</script> </script>
<template> <template>
@@ -17,15 +19,15 @@ const {
<div class="guide-controls"> <div class="guide-controls">
<button class="btn-neon small" @click="togglePlay" :class="{ active: isPlaying }"> <button class="btn-neon small" @click="togglePlay" :class="{ active: isPlaying }">
{{ isPlaying ? 'PAUSE' : 'PLAY' }} {{ isPlaying ? t('guide.pause') : t('guide.play') }}
</button> </button>
<button class="btn-neon small" @click="step" :disabled="isPlaying"> <button class="btn-neon small" @click="step" :disabled="isPlaying">
STEP {{ t('guide.step') }}
</button> </button>
<button class="btn-neon small" @click="changeSpeed"> <button class="btn-neon small" @click="changeSpeed">
SPEED: {{ speedLabel }} {{ t('guide.speed') }}: {{ speedLabel }}
</button> </button>
</div> </div>
</div> </div>
@@ -33,8 +35,8 @@ const {
<style scoped> <style scoped>
.guide-panel { .guide-panel {
background: rgba(0, 0, 0, 0.25); background: var(--panel-bg);
border: 1px solid rgba(0, 242, 254, 0.3); border: 1px solid var(--panel-border);
border-radius: 12px; border-radius: 12px;
padding: 15px; padding: 15px;
margin-bottom: 20px; margin-bottom: 20px;
@@ -44,6 +46,7 @@ const {
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
backdrop-filter: blur(5px); backdrop-filter: blur(5px);
box-shadow: var(--panel-shadow);
} }
.status-text { .status-text {
@@ -51,7 +54,7 @@ const {
text-align: center; text-align: center;
margin-bottom: 10px; margin-bottom: 10px;
font-size: 0.9rem; font-size: 0.9rem;
color: #ccc; color: var(--text-muted);
min-height: 20px; min-height: 20px;
font-style: italic; font-style: italic;
} }

View File

@@ -12,6 +12,10 @@ defineProps({
size: { size: {
type: Number, type: Number,
required: true required: true
},
activeIndex: {
type: Number,
default: null
} }
}); });
</script> </script>
@@ -28,12 +32,13 @@ defineProps({
v-for="(group, index) in hints" v-for="(group, index) in hints"
:key="index" :key="index"
class="hint-group" class="hint-group"
:class="{ 'hint-alt': index % 2 !== 0 }" :class="{ 'is-active': index === activeIndex }"
> >
<span <span
v-for="(num, idx) in group" v-for="(num, idx) in group"
:key="idx" :key="idx"
class="hint-num" class="hint-num"
:class="{ 'hint-alt': idx % 2 !== 0 }"
> >
{{ num }} {{ num }}
</span> </span>
@@ -64,8 +69,8 @@ defineProps({
display: flex; display: flex;
justify-content: flex-end; justify-content: flex-end;
align-items: center; align-items: center;
background: rgba(255, 255, 255, 0.05); background: var(--hint-bg);
border: 1px solid rgba(255, 255, 255, 0.1); border: 1px solid var(--hint-border);
border-radius: 4px; border-radius: 4px;
transition: all 0.3s ease; transition: all 0.3s ease;
width: 100%; width: 100%;
@@ -85,19 +90,25 @@ defineProps({
.hint-num { .hint-num {
font-size: 0.85rem; font-size: 0.85rem;
color: #fff; color: var(--text-strong);
font-weight: bold; font-weight: bold;
padding: 2px; padding: 2px;
} }
/* Alternating Colors */ /* Alternating Colors within the group */
.hint-group.hint-alt .hint-num { .hint-num.hint-alt {
color: var(--accent-cyan); color: var(--accent-cyan);
} }
/* Hover effect for readability */ /* Hover effect for readability */
.hint-group:hover { .hint-group:hover {
background: rgba(255, 255, 255, 0.1); background: var(--hint-hover-bg);
border-color: var(--accent-cyan); border-color: var(--accent-cyan);
} }
.hint-group.is-active {
background: rgba(79, 172, 254, 0.2);
border-color: rgba(79, 172, 254, 0.8);
box-shadow: 0 0 12px rgba(79, 172, 254, 0.35);
}
</style> </style>

View File

@@ -1,64 +0,0 @@
<script setup>
import { usePuzzleStore } from '@/stores/puzzle';
const store = usePuzzleStore();
const levels = [
{ id: 'easy', label: 'ŁATWY 5X5' },
{ id: 'medium', label: 'ŚREDNI 10X10' },
{ id: 'hard', label: 'TRUDNY 15X15' }
];
const emit = defineEmits(['open-custom', 'toggle-guide']);
</script>
<template>
<div class="level-selector">
<button
v-for="lvl in levels"
:key="lvl.id"
class="btn-neon"
:class="{ active: store.currentLevelId === lvl.id }"
@click="store.initGame(lvl.id)"
>
{{ lvl.label }}
</button>
<button
class="btn-neon"
:class="{ active: store.currentLevelId === 'custom' }"
@click="emit('open-custom')"
>
WŁASNY
</button>
<button
class="btn-neon guide-btn"
@click="emit('toggle-guide')"
>
GUIDE
</button>
</div>
</template>
<style scoped>
.level-selector {
display: flex;
flex-wrap: wrap;
gap: 15px;
justify-content: center;
margin-bottom: 20px;
}
.btn-neon {
padding: 10px 20px;
border-radius: 20px;
text-transform: uppercase;
font-size: 0.9rem;
letter-spacing: 1px;
}
.guide-btn {
/* Specific styling for guide if needed */
}
</style>

715
src/components/NavBar.vue Normal file
View File

@@ -0,0 +1,715 @@
<script setup>
import { ref, computed, onMounted, onUnmounted, watch } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
import { Gamepad2, Palette, CircleHelp, Sun, Moon, Menu, X, ChevronDown, ChevronUp, Monitor } from 'lucide-vue-next';
const store = usePuzzleStore();
const { t, locale, setLocale, locales } = useI18n();
const emit = defineEmits(['open-custom', 'toggle-guide', 'set-theme']);
const isGameOpen = ref(false);
const isThemeOpen = ref(false);
const isLangOpen = ref(false);
const isMobileMenuOpen = ref(false);
const langMenuRef = ref(null);
const searchTerm = ref('');
// Map language codes to country codes for flag-icons
const langToCountry = {
en: 'gb',
zh: 'cn',
'zh-hant': 'tw',
hi: 'in',
es: 'es',
fr: 'fr',
ar: 'sa',
bn: 'bd',
ru: 'ru',
pt: 'pt',
ur: 'pk',
pl: 'pl',
de: 'de',
it: 'it',
nl: 'nl',
sv: 'se',
da: 'dk',
fi: 'fi',
no: 'no',
cs: 'cz',
sk: 'sk',
hu: 'hu',
ro: 'ro',
bg: 'bg',
el: 'gr',
uk: 'ua',
be: 'by',
sr: 'rs',
hr: 'hr',
sl: 'si',
lt: 'lt',
lv: 'lv',
et: 'ee',
ga: 'ie',
is: 'is',
mt: 'mt',
sq: 'al',
mk: 'mk',
bs: 'ba',
tr: 'tr',
ca: 'es-ct',
gl: 'es-ga',
cy: 'gb-wls',
gd: 'gb-sct',
eu: 'es-pv',
af: 'za',
am: 'et',
hy: 'am',
az: 'az',
my: 'mm',
km: 'kh',
ceb: 'ph',
fa: 'ir',
gu: 'in',
ht: 'ht',
he: 'il',
ig: 'ng',
ilo: 'ph',
id: 'id',
ja: 'jp',
jv: 'id',
kn: 'in',
kk: 'kz',
rw: 'rw',
rn: 'bi',
ko: 'kr',
ku: 'tr',
ckb: 'iq',
ky: 'kg',
lo: 'la',
ms: 'my',
mr: 'in',
mn: 'mn',
ne: 'np',
om: 'et',
ps: 'af',
pa: 'in',
so: 'so',
sw: 'tz',
tl: 'ph',
ta: 'in',
te: 'in',
th: 'th',
bo: 'cn',
ti: 'er',
uz: 'uz',
vi: 'vn',
wo: 'sn',
yo: 'ng',
'pt-br': 'br',
'pt-pt': 'pt',
'fr-ca': 'ca',
'nl-be': 'be',
'es-es': 'es',
'es-419': 'mx',
'zh-hant': 'tw',
'zh-hans': 'cn'
};
const getFlagClass = (code) => {
const countryCode = langToCountry[code] || code;
return `fi fi-${countryCode}`;
};
const languages = computed(() => {
return locales.value
.map((code) => ({ code, label: t(`language.${code}`) }))
.sort((a, b) => a.label.localeCompare(b.label, locale.value));
});
const filteredLanguages = computed(() => {
const q = searchTerm.value.trim().toLowerCase();
if (!q) return languages.value;
return languages.value.filter((l) => l.label.toLowerCase().includes(q) || l.code.includes(q));
});
const levels = computed(() => [
{ id: 'easy', label: t('level.easy') },
{ id: 'medium', label: t('level.medium') },
{ id: 'hard', label: t('level.hard') }
]);
const closeMobileMenu = () => {
isMobileMenuOpen.value = false;
};
const toggleGameMenu = () => {
isGameOpen.value = !isGameOpen.value;
if (isGameOpen.value) {
isThemeOpen.value = false;
isLangOpen.value = false;
}
};
const toggleThemeMenu = () => {
isThemeOpen.value = !isThemeOpen.value;
if (isThemeOpen.value) {
isGameOpen.value = false;
isLangOpen.value = false;
}
};
const toggleLangMenu = () => {
isLangOpen.value = !isLangOpen.value;
if (isLangOpen.value) {
isGameOpen.value = false;
isThemeOpen.value = false;
}
};
const selectLevel = (id) => {
store.initGame(id);
isGameOpen.value = false;
closeMobileMenu();
};
const openCustom = () => {
emit('open-custom');
isGameOpen.value = false;
closeMobileMenu();
};
const setTheme = (theme) => {
emit('set-theme', theme);
isThemeOpen.value = false;
closeMobileMenu();
};
const selectLanguage = (value) => {
setLocale(value);
isLangOpen.value = false;
closeMobileMenu();
};
const toggleGuide = () => {
emit('toggle-guide');
closeMobileMenu();
};
// Close menus when clicking outside
const closeMenus = (e) => {
if (isMobileMenuOpen.value) return; // Don't close desktop menus if mobile is open (handled separately)
if (!e.target.closest('.nav-dropdown')) {
isGameOpen.value = false;
isThemeOpen.value = false;
isLangOpen.value = false;
}
};
onMounted(() => {
document.addEventListener('click', closeMenus);
});
onUnmounted(() => {
document.removeEventListener('click', closeMenus);
});
// Watch mobile menu to lock body scroll
watch(isMobileMenuOpen, (val) => {
if (val) {
document.body.style.overflow = 'hidden';
} else {
document.body.style.overflow = '';
}
});
</script>
<template>
<nav class="navbar">
<div class="nav-left">
<h1 class="app-title">{{ t('app.title') }}</h1>
</div>
<!-- Mobile Hamburger -->
<button class="btn-neon nav-btn icon-only mobile-only" @click="isMobileMenuOpen = true">
<Menu :size="24" />
</button>
<div class="nav-container desktop-only">
<!-- Game Menu -->
<div class="nav-dropdown">
<button class="btn-neon nav-btn" @click.stop="toggleGameMenu">
<Gamepad2 :size="18" /> {{ t('nav.newGame') }}
</button>
<transition name="slide-fade">
<div v-if="isGameOpen" class="dropdown-menu">
<button
v-for="lvl in levels"
:key="lvl.id"
class="dropdown-item"
@click="selectLevel(lvl.id)"
>
{{ lvl.label }}
</button>
<button class="dropdown-item" @click="openCustom">
{{ t('level.custom') }}
</button>
</div>
</transition>
</div>
<!-- Theme Menu -->
<div class="nav-dropdown">
<button class="btn-neon nav-btn" @click.stop="toggleThemeMenu">
<Palette :size="18" /> {{ t('theme.label') }}
</button>
<transition name="slide-fade">
<div v-if="isThemeOpen" class="dropdown-menu theme-menu">
<button class="dropdown-item" @click="setTheme('system')">
<Monitor :size="16" /> {{ t('theme.system') }}
</button>
<button class="dropdown-item" @click="setTheme('light')">
<Sun :size="16" /> {{ t('theme.light') }}
</button>
<button class="dropdown-item" @click="setTheme('dark')">
<Moon :size="16" /> {{ t('theme.dark') }}
</button>
</div>
</transition>
</div>
<!-- Guide Button -->
<button class="btn-neon nav-btn" @click="toggleGuide">
<CircleHelp :size="18" /> {{ t('nav.guide') }}
</button>
<!-- Language Menu -->
<div class="nav-dropdown">
<button class="btn-neon nav-btn icon-only flag-btn" @click.stop="toggleLangMenu">
<span class="lang-flag-current">
<span :class="getFlagClass(locale)"></span>
</span>
</button>
<transition name="slide-fade">
<div v-if="isLangOpen" class="dropdown-menu lang-menu-dropdown">
<div class="lang-search">
<input
class="lang-search-input"
type="text"
:placeholder="t('language.searchPlaceholder')"
v-model="searchTerm"
@click.stop
/>
</div>
<div class="lang-list">
<button
v-for="lang in filteredLanguages"
:key="lang.code"
class="dropdown-item"
:class="{ active: locale === lang.code }"
@click="selectLanguage(lang.code)"
>
<span class="lang-flag-item">
<span :class="getFlagClass(lang.code)"></span>
</span>
<span class="lang-name">{{ lang.label }}</span>
</button>
</div>
</div>
</transition>
</div>
</div>
<!-- Mobile Menu Overlay -->
<transition name="fade">
<div v-if="isMobileMenuOpen" class="mobile-menu-overlay">
<div class="mobile-menu-header">
<h2 class="mobile-title">{{ t('app.title') }}</h2>
<button class="btn-neon nav-btn icon-only close-btn" @click="closeMobileMenu">
<X :size="24" />
</button>
</div>
<div class="mobile-menu-items">
<!-- Mobile Game Menu -->
<div class="mobile-group">
<button class="mobile-item-trigger" @click="toggleGameMenu">
<span class="flex-center gap-10"><Gamepad2 :size="20" /> {{ t('nav.newGame') }}</span>
<component :is="isGameOpen ? ChevronUp : ChevronDown" :size="16" />
</button>
<div v-if="isGameOpen" class="mobile-sub-menu">
<button
v-for="lvl in levels"
:key="lvl.id"
class="mobile-sub-item"
@click="selectLevel(lvl.id)"
>
{{ lvl.label }}
</button>
<button class="mobile-sub-item" @click="openCustom">
{{ t('level.custom') }}
</button>
</div>
</div>
<!-- Mobile Theme Menu -->
<div class="mobile-group">
<button class="mobile-item-trigger" @click="toggleThemeMenu">
<span class="flex-center gap-10"><Palette :size="20" /> {{ t('theme.label') }}</span>
<component :is="isThemeOpen ? ChevronUp : ChevronDown" :size="16" />
</button>
<div v-if="isThemeOpen" class="mobile-sub-menu">
<button class="mobile-sub-item" @click="setTheme('system')">
<Monitor :size="16" /> {{ t('theme.system') }}
</button>
<button class="mobile-sub-item" @click="setTheme('light')">
<Sun :size="16" /> {{ t('theme.light') }}
</button>
<button class="mobile-sub-item" @click="setTheme('dark')">
<Moon :size="16" /> {{ t('theme.dark') }}
</button>
</div>
</div>
<!-- Mobile Guide -->
<div class="mobile-group">
<button class="mobile-item-trigger" @click="toggleGuide">
<span class="flex-center gap-10"><CircleHelp :size="20" /> {{ t('nav.guide') }}</span>
</button>
</div>
<!-- Mobile Language -->
<div class="mobile-group">
<button class="mobile-item-trigger" @click="toggleLangMenu">
<span class="flex-center gap-10">
<span class="lang-flag-current mobile-flag">
<span :class="getFlagClass(locale)"></span>
</span>
{{ t('language.label') }}
</span>
<component :is="isLangOpen ? ChevronUp : ChevronDown" :size="16" />
</button>
<div v-if="isLangOpen" class="mobile-sub-menu">
<div class="lang-search mobile-search">
<input
class="lang-search-input"
type="text"
:placeholder="t('language.searchPlaceholder')"
v-model="searchTerm"
@click.stop
/>
</div>
<div class="lang-list mobile-lang-list">
<button
v-for="lang in filteredLanguages"
:key="lang.code"
class="mobile-sub-item"
:class="{ active: locale === lang.code }"
@click="selectLanguage(lang.code)"
>
<span class="lang-flag-item">
<span :class="getFlagClass(lang.code)"></span>
</span>
<span class="lang-name">{{ lang.label }}</span>
</button>
</div>
</div>
</div>
</div>
</div>
</transition>
</nav>
</template>
<style scoped>
.navbar {
width: 100%;
padding: 15px 30px;
background: rgba(0, 0, 0, 0.2);
backdrop-filter: blur(10px);
border-bottom: 1px solid rgba(0, 242, 254, 0.1);
margin-bottom: 20px;
display: flex;
justify-content: space-between;
align-items: center;
z-index: 100;
position: sticky;
top: 0;
}
.nav-left {
display: flex;
align-items: center;
}
.app-title {
font-size: 1.8rem;
margin: 0;
letter-spacing: 3px;
font-weight: 300;
color: var(--text-strong);
text-shadow: 0 0 10px var(--title-glow);
}
.nav-container {
display: flex;
gap: 20px;
align-items: center;
}
.nav-dropdown {
position: relative;
}
.nav-btn {
display: flex;
align-items: center;
gap: 8px;
padding: 8px 20px;
font-size: 0.95rem;
min-width: 120px;
justify-content: center;
}
.nav-btn.icon-only {
min-width: auto;
padding: 8px 12px;
}
.nav-btn.flag-btn {
background: transparent;
border: none;
box-shadow: none;
padding: 0;
}
.nav-btn.flag-btn:hover {
background: transparent;
transform: scale(1.1);
}
.lang-flag-current img, .lang-flag-current svg {
box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
transition: box-shadow 0.3s ease;
}
.nav-btn.flag-btn:hover .lang-flag-current img,
.nav-btn.flag-btn:hover .lang-flag-current svg {
box-shadow: 0 0 15px var(--primary-neon);
}
.dropdown-menu {
position: absolute;
top: 100%;
right: 0;
margin-top: 10px;
background: rgba(10, 10, 20, 0.95);
border: 1px solid var(--primary-neon);
border-radius: 8px;
padding: 8px;
display: flex;
flex-direction: column;
gap: 5px;
min-width: 150px;
box-shadow: 0 0 20px rgba(0, 242, 254, 0.2);
z-index: 1000;
}
.lang-menu-dropdown {
width: 250px;
right: 0;
left: auto;
max-height: 400px;
overflow-y: auto;
}
.lang-search {
padding: 5px;
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
margin-bottom: 5px;
}
.lang-search-input {
width: 100%;
background: rgba(255, 255, 255, 0.1);
border: 1px solid rgba(255, 255, 255, 0.2);
color: #fff;
padding: 5px 10px;
border-radius: 4px;
outline: none;
}
.lang-list {
display: flex;
flex-direction: column;
gap: 2px;
}
.dropdown-item {
background: transparent;
border: none;
color: #fff;
padding: 10px 15px;
cursor: pointer;
text-align: left;
border-radius: 4px;
transition: all 0.2s ease;
font-family: 'Segoe UI', sans-serif;
display: flex;
align-items: center;
gap: 10px;
width: 100%;
}
.dropdown-item:hover, .dropdown-item.active {
background: rgba(0, 242, 254, 0.15);
color: var(--primary-neon);
}
.icon {
font-size: 1.1rem;
}
.lang-flag-current img, .lang-flag-item img {
width: 24px;
height: 16px;
object-fit: cover;
border-radius: 2px;
display: block;
}
.lang-flag-current svg, .lang-flag-item svg {
width: 24px;
height: 16px;
display: block;
}
/* Helper */
.flex-center { display: flex; align-items: center; }
.gap-10 { gap: 10px; }
/* Desktop/Mobile Visibility */
.desktop-only { display: flex; }
.mobile-only { display: none; }
@media (max-width: 768px) {
.desktop-only { display: none; }
.mobile-only { display: flex; }
.navbar {
padding: 10px 20px;
}
}
/* Mobile Overlay */
.mobile-menu-overlay {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100vh;
background: rgba(10, 10, 25, 0.98);
backdrop-filter: blur(20px);
z-index: 10000;
display: flex;
flex-direction: column;
padding: 0;
overflow-y: auto;
}
.mobile-menu-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 10px 20px;
border-bottom: 1px solid rgba(0, 242, 254, 0.2);
flex-shrink: 0;
}
.mobile-title {
font-size: 1.8rem;
color: var(--primary-neon);
margin: 0;
letter-spacing: 3px;
font-weight: 300;
}
.mobile-menu-items {
display: flex;
flex-direction: column;
gap: 15px;
padding: 20px;
}
.mobile-group {
display: flex;
flex-direction: column;
border-bottom: 1px solid rgba(255, 255, 255, 0.05);
padding-bottom: 10px;
}
.mobile-item-trigger {
background: transparent;
border: none;
color: #fff;
font-size: 1.2rem;
padding: 15px 0;
text-align: left;
display: flex;
justify-content: space-between;
align-items: center;
width: 100%;
cursor: pointer;
text-transform: uppercase;
letter-spacing: 1px;
}
.mobile-sub-menu {
display: flex;
flex-direction: column;
gap: 10px;
padding-left: 15px;
padding-bottom: 10px;
animation: slideDown 0.3s ease-out;
}
.mobile-sub-item {
background: transparent;
border: none;
color: rgba(255, 255, 255, 0.7);
padding: 10px;
text-align: left;
font-size: 1rem;
cursor: pointer;
display: flex;
align-items: center;
gap: 10px;
border-radius: 4px;
}
.mobile-sub-item:hover, .mobile-sub-item.active {
color: var(--primary-neon);
background: rgba(0, 242, 254, 0.1);
}
.mobile-flag {
margin-right: 5px;
}
@keyframes slideDown {
from { opacity: 0; transform: translateY(-10px); }
to { opacity: 1; transform: translateY(0); }
}
.fade-enter-active,
.fade-leave-active {
transition: opacity 0.3s ease;
}
.fade-enter-from,
.fade-leave-to {
opacity: 0;
}
</style>

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@@ -0,0 +1,110 @@
<script setup>
import { useRegisterSW } from 'virtual:pwa-register/vue'
import { useI18n } from '@/composables/useI18n'
const { t } = useI18n()
const {
offlineReady,
needRefresh,
updateServiceWorker,
} = useRegisterSW()
const close = async () => {
offlineReady.value = false
needRefresh.value = false
}
</script>
<template>
<div
v-if="offlineReady || needRefresh"
class="pwa-toast"
role="alert"
>
<div class="message">
<span v-if="offlineReady">
{{ t('pwa.offlineReady') }}
</span>
<span v-else>
{{ t('pwa.newContent') }}
</span>
</div>
<div class="buttons">
<button v-if="needRefresh" class="btn-neon small" @click="updateServiceWorker()">
{{ t('pwa.reload') }}
</button>
<button class="close-btn" @click="close">
{{ t('pwa.close') }}
</button>
</div>
</div>
</template>
<style scoped>
.pwa-toast {
position: fixed;
right: 0;
bottom: 60px; /* Above the footer */
margin: 16px;
padding: 15px;
border: 1px solid var(--banner-border);
background: var(--banner-bg);
border-radius: 12px;
z-index: 2000;
text-align: left;
box-shadow: var(--banner-shadow);
display: flex;
flex-direction: column;
gap: 10px;
backdrop-filter: blur(10px);
color: var(--text-color);
max-width: 320px;
animation: slideIn 0.3s ease-out;
}
@keyframes slideIn {
from {
transform: translateY(20px);
opacity: 0;
}
to {
transform: translateY(0);
opacity: 1;
}
}
.message {
font-size: 0.95rem;
line-height: 1.4;
}
.buttons {
display: flex;
gap: 10px;
align-items: center;
justify-content: flex-end;
margin-top: 5px;
}
.close-btn {
background: transparent;
border: 1px solid var(--text-muted);
color: var(--text-muted);
padding: 6px 12px;
border-radius: 20px;
cursor: pointer;
font-size: 0.85rem;
transition: all 0.2s;
}
.close-btn:hover {
border-color: var(--text-color);
color: var(--text-color);
}
.btn-neon.small {
padding: 6px 16px;
font-size: 0.85rem;
}
</style>

View File

@@ -2,9 +2,12 @@
import { computed } from 'vue'; import { computed } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle'; import { usePuzzleStore } from '@/stores/puzzle';
import { useTimer } from '@/composables/useTimer'; import { useTimer } from '@/composables/useTimer';
import { useI18n } from '@/composables/useI18n';
import { RotateCcw, RefreshCw, Eye, Undo } from 'lucide-vue-next';
const store = usePuzzleStore(); const store = usePuzzleStore();
const { formatTime } = useTimer(); const { formatTime } = useTimer();
const { t } = useI18n();
const formattedTime = computed(() => formatTime(store.elapsedTime)); const formattedTime = computed(() => formatTime(store.elapsedTime));
const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`); const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
@@ -12,22 +15,38 @@ const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
<template> <template>
<div class="status-panel glass-panel"> <div class="status-panel glass-panel">
<div class="stat-item"> <div class="stats-group">
<span class="label">CZAS</span> <div class="stat-item">
<span class="value">{{ formattedTime }}</span> <span class="label">{{ t('status.time') }}</span>
</div> <span class="value">{{ formattedTime }}</span>
<div class="stat-item">
<span class="label">RUCHY</span>
<span class="value">{{ store.moves }}</span>
</div>
<div class="stat-item">
<span class="label">POSTĘP</span>
<div class="progress-wrapper">
<span class="value small">{{ progressText }}</span>
<span class="eye-icon">👁</span>
</div> </div>
<div class="stat-item">
<span class="label">{{ t('status.moves') }}</span>
<span class="value">{{ store.moves }}</span>
</div>
<div class="stat-item">
<span class="label">{{ t('status.progress') }}</span>
<div class="progress-wrapper">
<span class="value small">{{ progressText }}</span>
<button class="eye-btn" :title="t('status.progress')">
<Eye :size="20" />
</button>
</div>
</div>
</div>
<div class="panel-separator"></div>
<div class="actions-group">
<button class="action-btn" @click="store.resetGame" :title="t('actions.reset')">
<RefreshCw :size="20" />
</button>
<div class="action-separator"></div>
<button class="action-btn" @click="store.undo" :title="t('actions.undo')">
<Undo :size="20" />
</button>
</div> </div>
</div> </div>
</template> </template>
@@ -35,17 +54,27 @@ const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
<style scoped> <style scoped>
.status-panel { .status-panel {
display: flex; display: flex;
justify-content: space-around; justify-content: space-between;
align-items: center; align-items: stretch;
padding: 20px 40px; padding: 0;
border-radius: 15px; border-radius: 15px;
background: rgba(255, 255, 255, 0.1); background: var(--panel-bg);
backdrop-filter: blur(10px); backdrop-filter: blur(10px);
border: 1px solid rgba(255, 255, 255, 0.1); border: 1px solid var(--panel-border);
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.2); box-shadow: var(--panel-shadow);
margin-bottom: 30px; margin-bottom: 30px;
width: 100%; width: 100%;
max-width: 600px; max-width: 650px;
overflow: hidden;
height: 90px;
}
.stats-group {
flex: 1;
display: flex;
justify-content: space-around;
align-items: center;
padding: 10px 20px;
} }
.stat-item { .stat-item {
@@ -58,13 +87,13 @@ const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
.label { .label {
font-size: 0.8rem; font-size: 0.8rem;
text-transform: uppercase; text-transform: uppercase;
color: rgba(255, 255, 255, 0.7); color: var(--text-muted);
letter-spacing: 1px; letter-spacing: 1px;
} }
.value { .value {
font-size: 1.8rem; font-size: 1.8rem;
color: #fff; color: var(--text-strong);
font-weight: 300; font-weight: 300;
font-family: 'Courier New', monospace; font-family: 'Courier New', monospace;
} }
@@ -79,8 +108,56 @@ const progressText = computed(() => `${store.progressPercentage.toFixed(3)}%`);
gap: 8px; gap: 8px;
} }
.eye-icon { .eye-btn {
background: transparent;
border: none;
color: var(--text-strong);
opacity: 0.7; opacity: 0.7;
cursor: pointer; cursor: pointer;
padding: 0;
display: flex;
align-items: center;
transition: opacity 0.2s;
}
.eye-btn:hover {
opacity: 1;
color: var(--primary-neon);
}
.panel-separator {
width: 1px;
background: rgba(255, 255, 255, 0.1);
margin: 10px 0;
}
.actions-group {
display: flex;
flex-direction: column;
width: 60px;
}
.action-btn {
flex: 1;
background: transparent;
border: none;
color: var(--text-strong);
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
transition: all 0.2s;
}
.action-btn:hover {
background: rgba(255, 255, 255, 0.1);
color: var(--primary-neon);
}
.action-separator {
height: 1px;
background: rgba(255, 255, 255, 0.1);
width: 80%;
align-self: center;
} }
</style> </style>

View File

@@ -1,11 +1,25 @@
<script setup> <script setup>
import { onMounted, onUnmounted, ref } from 'vue'; import { computed, onMounted, onUnmounted, ref } from 'vue';
import { Fireworks } from 'fireworks-js'; import { Fireworks } from 'fireworks-js';
import { usePuzzleStore } from '@/stores/puzzle'; import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
import { useTimer } from '@/composables/useTimer';
import xIcon from '@/assets/brands/x.svg';
import facebookIcon from '@/assets/brands/facebook.svg';
import whatsappIcon from '@/assets/brands/whatsapp.svg';
import { calculateDifficulty } from '@/utils/puzzleUtils';
const store = usePuzzleStore(); const store = usePuzzleStore();
const { t } = useI18n();
const { formatTime } = useTimer();
const fireworksRef = ref(null); const fireworksRef = ref(null);
let fireworksInstance = null; let fireworksInstance = null;
let audioContext = null;
let masterGain = null;
const shareInProgress = ref(false);
const formattedTime = computed(() => formatTime(store.elapsedTime));
const shareText = computed(() => t('win.shareText', { size: store.size, time: formattedTime.value }));
const handleClose = () => { const handleClose = () => {
store.closeWinModal(); store.closeWinModal();
@@ -17,6 +31,226 @@ const handleKeyDown = (e) => {
} }
}; };
const playFanfare = async () => {
const AudioCtx = window.AudioContext || window.webkitAudioContext;
if (!AudioCtx) return;
audioContext = new AudioCtx();
if (audioContext.state === 'suspended') {
try {
await audioContext.resume();
} catch {
return;
}
}
masterGain = audioContext.createGain();
masterGain.gain.value = 0.18;
masterGain.connect(audioContext.destination);
const notes = [
{ time: 0.0, dur: 0.18, freqs: [523.25, 659.25, 783.99] },
{ time: 0.2, dur: 0.18, freqs: [587.33, 740.0, 880.0] },
{ time: 0.4, dur: 0.22, freqs: [659.25, 830.61, 987.77] },
{ time: 0.7, dur: 0.35, freqs: [698.46, 880.0, 1046.5] }
];
const now = audioContext.currentTime;
notes.forEach(({ time, dur, freqs }) => {
freqs.forEach((freq) => {
const osc = audioContext.createOscillator();
const gain = audioContext.createGain();
osc.type = 'triangle';
osc.frequency.value = freq;
gain.gain.setValueAtTime(0.0001, now + time);
gain.gain.linearRampToValueAtTime(0.8, now + time + 0.02);
gain.gain.exponentialRampToValueAtTime(0.0001, now + time + dur);
osc.connect(gain);
gain.connect(masterGain);
osc.start(now + time);
osc.stop(now + time + dur + 0.05);
});
});
};
const triggerVibration = () => {
if (!('vibrate' in navigator)) return;
const isCoarse = window.matchMedia?.('(pointer: coarse)')?.matches;
const isTouch = navigator.maxTouchPoints && navigator.maxTouchPoints > 0;
if (isCoarse || isTouch) {
navigator.vibrate([80, 40, 120, 40, 180]);
}
};
const buildShareCanvas = () => {
const grid = store.playerGrid;
if (!grid || !grid.length) return null;
const appUrl = 'https://nonograms.7u.pl/';
const size = store.size;
const maxBoard = 640;
const cellSize = Math.max(8, Math.floor(maxBoard / size));
const boardSize = cellSize * size;
const padding = 28;
const headerHeight = 64;
const footerHeight = 28;
const infoHeight = 40; // New space for difficulty/guide info
const width = boardSize + padding * 2;
const height = boardSize + padding * 2 + headerHeight + footerHeight + infoHeight;
const scale = window.devicePixelRatio || 1;
const canvas = document.createElement('canvas');
canvas.width = width * scale;
canvas.height = height * scale;
const ctx = canvas.getContext('2d');
if (!ctx) return null;
ctx.scale(scale, scale);
const bg = ctx.createLinearGradient(0, 0, width, height);
bg.addColorStop(0, '#1b2a4a');
bg.addColorStop(1, '#0a1324');
ctx.fillStyle = bg;
ctx.fillRect(0, 0, width, height);
ctx.fillStyle = 'rgba(0, 0, 0, 0.35)';
ctx.fillRect(12, 12, width - 24, height - 24);
ctx.fillStyle = '#e8fbff';
ctx.font = '700 26px "Segoe UI", sans-serif';
ctx.fillText(t('app.title'), padding, padding + 10);
ctx.font = '600 16px "Segoe UI", sans-serif';
ctx.fillText(`${t('win.time')} ${formattedTime.value}`, padding, padding + 34);
// Difficulty & Density Info
const densityPercent = Math.round(store.currentDensity * 100);
const difficultyKey = calculateDifficulty(store.currentDensity);
let diffColor = '#33ff33';
if (difficultyKey === 'extreme') diffColor = '#ff3333';
else if (difficultyKey === 'hardest') diffColor = '#ff9933';
else if (difficultyKey === 'harder') diffColor = '#ffff33';
const difficultyText = t(`difficulty.${difficultyKey}`);
ctx.font = '600 14px "Segoe UI", sans-serif';
// Right aligned difficulty info
const diffLabel = `${t('win.difficulty')} ${difficultyText} (${densityPercent}%)`;
const diffWidth = ctx.measureText(diffLabel).width;
ctx.fillStyle = diffColor;
ctx.fillText(diffLabel, width - padding - diffWidth, padding + 34);
const gridX = padding;
const gridY = padding + headerHeight;
ctx.fillStyle = 'rgba(255, 255, 255, 0.06)';
ctx.fillRect(gridX, gridY, boardSize, boardSize);
ctx.strokeStyle = 'rgba(255, 255, 255, 0.12)';
ctx.lineWidth = 1;
for (let i = 0; i <= size; i++) {
const x = gridX + i * cellSize;
const y = gridY + i * cellSize;
ctx.beginPath();
ctx.moveTo(x, gridY);
ctx.lineTo(x, gridY + boardSize);
ctx.stroke();
ctx.beginPath();
ctx.moveTo(gridX, y);
ctx.lineTo(gridX + boardSize, y);
ctx.stroke();
}
ctx.fillStyle = '#00f2fe';
ctx.strokeStyle = 'rgba(255, 255, 255, 0.5)';
ctx.lineWidth = Math.max(1.5, Math.floor(cellSize * 0.12));
for (let r = 0; r < size; r++) {
for (let c = 0; c < size; c++) {
const state = grid[r]?.[c];
if (state === 1) {
const x = gridX + c * cellSize + 1;
const y = gridY + r * cellSize + 1;
ctx.fillRect(x, y, cellSize - 2, cellSize - 2);
} else if (state === 2) {
const x = gridX + c * cellSize + cellSize * 0.2;
const y = gridY + r * cellSize + cellSize * 0.2;
const d = cellSize * 0.6;
ctx.beginPath();
ctx.moveTo(x, y);
ctx.lineTo(x + d, y + d);
ctx.stroke();
ctx.beginPath();
ctx.moveTo(x + d, y);
ctx.lineTo(x, y + d);
ctx.stroke();
}
}
}
// Guide Usage Info (Dirty Flag)
if (store.guideUsageCount > 0) {
ctx.fillStyle = '#ff4d4d';
ctx.font = '600 14px "Segoe UI", sans-serif';
const guideText = t('win.usedGuide', { count: store.guideUsageCount });
ctx.fillText(`⚠️ ${guideText}`, padding, height - padding - footerHeight + 10);
}
ctx.fillStyle = 'rgba(255, 255, 255, 0.75)';
ctx.font = '500 14px "Segoe UI", sans-serif';
ctx.fillText(appUrl, padding, height - padding + 6);
return canvas;
};
const canvasToBlob = (canvas) => new Promise((resolve) => canvas.toBlob((blob) => resolve(blob), 'image/png'));
const createShareBlob = async () => {
const canvas = buildShareCanvas();
if (!canvas) return null;
return canvasToBlob(canvas);
};
const downloadShareImage = async () => {
const blob = await createShareBlob();
if (!blob) return;
const url = URL.createObjectURL(blob);
const link = document.createElement('a');
link.href = url;
link.download = `nonogram-${store.size}x${store.size}.png`;
document.body.appendChild(link);
link.click();
link.remove();
URL.revokeObjectURL(url);
};
const buildShareUrl = (target, text, url) => {
const encodedText = encodeURIComponent(text);
const encodedUrl = encodeURIComponent(url);
if (target === 'x') {
return `https://twitter.com/intent/tweet?text=${encodedText}&url=${encodedUrl}`;
}
if (target === 'facebook') {
return `https://www.facebook.com/sharer/sharer.php?u=${encodedUrl}&quote=${encodedText}`;
}
if (target === 'whatsapp') {
return `https://wa.me/?text=${encodeURIComponent(`${text} ${url}`)}`;
}
return '';
};
const shareTo = async (target) => {
if (shareInProgress.value) return;
shareInProgress.value = true;
try {
const blob = await createShareBlob();
if (!blob) return;
const file = new File([blob], `nonogram-${store.size}x${store.size}.png`, { type: 'image/png' });
const text = shareText.value;
const url = window.location.href;
if (navigator.share && navigator.canShare && navigator.canShare({ files: [file] })) {
await navigator.share({
files: [file],
text,
title: t('app.title'),
url
});
return;
}
await downloadShareImage();
const shareUrl = buildShareUrl(target, text, url);
if (shareUrl) {
window.open(shareUrl, '_blank', 'noopener');
}
} finally {
shareInProgress.value = false;
}
};
onMounted(() => { onMounted(() => {
if (fireworksRef.value) { if (fireworksRef.value) {
fireworksInstance = new Fireworks(fireworksRef.value, { fireworksInstance = new Fireworks(fireworksRef.value, {
@@ -37,6 +271,8 @@ onMounted(() => {
}); });
fireworksInstance.start(); fireworksInstance.start();
} }
playFanfare();
triggerVibration();
window.addEventListener('keydown', handleKeyDown); window.addEventListener('keydown', handleKeyDown);
}); });
@@ -44,6 +280,14 @@ onUnmounted(() => {
window.removeEventListener('keydown', handleKeyDown); window.removeEventListener('keydown', handleKeyDown);
fireworksInstance?.stop(true); fireworksInstance?.stop(true);
fireworksInstance = null; fireworksInstance = null;
if ('vibrate' in navigator) {
navigator.vibrate(0);
}
if (audioContext) {
audioContext.close();
audioContext = null;
}
masterGain = null;
}); });
</script> </script>
@@ -51,18 +295,36 @@ onUnmounted(() => {
<div class="modal-overlay" @click.self="handleClose"> <div class="modal-overlay" @click.self="handleClose">
<div ref="fireworksRef" class="fireworks-layer"></div> <div ref="fireworksRef" class="fireworks-layer"></div>
<div class="modal glass-panel"> <div class="modal glass-panel">
<h2>GRATULACJE!</h2> <h2>{{ t('win.title') }}</h2>
<p>Rozwiązałeś zagadkę!</p> <p>{{ t('win.message') }}</p>
<div class="stats"> <div class="stats">
<div class="stat"> <div class="stat">
<span>Czas:</span> <span>{{ t('win.time') }}</span>
<strong>{{ store.elapsedTime }}s</strong> <strong>{{ formattedTime }}</strong>
</div> </div>
</div> </div>
<div class="share">
<div class="share-title">{{ t('win.shareTitle') }}</div>
<div class="share-buttons">
<button class="btn-neon secondary share-btn" :disabled="shareInProgress" :aria-label="t('win.shareX')" @click="shareTo('x')">
<img :src="xIcon" alt="" class="share-icon" />
</button>
<button class="btn-neon secondary share-btn" :disabled="shareInProgress" :aria-label="t('win.shareFacebook')" @click="shareTo('facebook')">
<img :src="facebookIcon" alt="" class="share-icon" />
</button>
<button class="btn-neon secondary share-btn" :disabled="shareInProgress" :aria-label="t('win.shareWhatsapp')" @click="shareTo('whatsapp')">
<img :src="whatsappIcon" alt="" class="share-icon" />
</button>
</div>
<button class="btn-neon secondary share-download" :disabled="shareInProgress" @click="downloadShareImage">
{{ t('win.shareDownload') }}
</button>
</div>
<div class="actions"> <div class="actions">
<button class="btn-neon" @click="store.resetGame">Zagraj Ponownie</button> <button class="btn-neon" @click="store.resetGame">{{ t('win.playAgain') }}</button>
</div> </div>
</div> </div>
</div> </div>
@@ -75,7 +337,7 @@ onUnmounted(() => {
left: 0; left: 0;
width: 100vw; width: 100vw;
height: 100vh; height: 100vh;
background: rgba(0, 0, 0, 0.7); background: var(--modal-overlay);
backdrop-filter: blur(5px); backdrop-filter: blur(5px);
display: flex; display: flex;
justify-content: center; justify-content: center;
@@ -96,13 +358,15 @@ onUnmounted(() => {
.modal { .modal {
padding: 40px; padding: 40px;
text-align: center; text-align: center;
max-width: 400px; width: fit-content;
width: 90%; max-width: min(92vw, 560px);
min-width: 280px;
border: 1px solid var(--primary-accent); border: 1px solid var(--primary-accent);
box-shadow: 0 0 50px rgba(0, 242, 255, 0.2); box-shadow: 0 0 50px rgba(0, 242, 255, 0.2);
animation: slideUp 0.5s cubic-bezier(0.175, 0.885, 0.32, 1.275); animation: slideUp 0.5s cubic-bezier(0.175, 0.885, 0.32, 1.275);
position: relative; position: relative;
z-index: 1001; z-index: 1001;
overflow-wrap: anywhere;
} }
h2 { h2 {
@@ -110,18 +374,20 @@ h2 {
color: var(--primary-accent); color: var(--primary-accent);
margin: 0 0 10px 0; margin: 0 0 10px 0;
text-shadow: 0 0 20px var(--primary-accent); text-shadow: 0 0 20px var(--primary-accent);
overflow-wrap: anywhere;
} }
p { p {
color: var(--text-secondary); color: var(--text-secondary);
font-size: 1.2rem; font-size: 1.2rem;
margin-bottom: 30px; margin-bottom: 30px;
overflow-wrap: anywhere;
} }
.stats { .stats {
margin-bottom: 30px; margin-bottom: 30px;
padding: 20px; padding: 20px;
background: rgba(0, 0, 0, 0.3); background: var(--panel-bg-strong);
border-radius: 8px; border-radius: 8px;
} }
@@ -130,10 +396,62 @@ p {
} }
.stat strong { .stat strong {
color: #fff; color: var(--text-strong);
margin-left: 10px; margin-left: 10px;
} }
.share {
margin-bottom: 24px;
display: flex;
flex-direction: column;
gap: 12px;
}
.share-title {
font-size: 0.95rem;
letter-spacing: 1px;
text-transform: uppercase;
color: var(--text-muted);
overflow-wrap: anywhere;
}
.share-buttons {
display: flex;
flex-wrap: wrap;
gap: 10px;
justify-content: center;
}
.share-btn {
width: 44px;
height: 44px;
padding: 0;
border-radius: 50%;
display: inline-flex;
align-items: center;
justify-content: center;
}
.share-icon {
width: 22px;
height: 22px;
display: block;
}
.share-download {
align-self: center;
padding: 8px 18px;
font-size: 0.85rem;
max-width: 100%;
white-space: normal;
}
.actions .btn-neon {
max-width: 100%;
white-space: normal;
}
@keyframes fadeIn { @keyframes fadeIn {
from { opacity: 0; } from { opacity: 0; }
to { opacity: 1; } to { opacity: 1; }

5172
src/composables/useI18n.js Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -8,7 +8,7 @@ export function useNonogram() {
const dragMode = ref(null); // 'fill', 'empty', 'cross' const dragMode = ref(null); // 'fill', 'empty', 'cross'
const startCellState = ref(null); const startCellState = ref(null);
const startDrag = (r, c, isRightClick = false) => { const startDrag = (r, c, isRightClick = false, force = false) => {
if (store.isGameWon) return; if (store.isGameWon) return;
isDragging.value = true; isDragging.value = true;
@@ -16,9 +16,7 @@ export function useNonogram() {
if (isRightClick) { if (isRightClick) {
// Right click logic // Right click logic
// If current is 1 (filled), do nothing usually? Or ignore? if (!force && current === 1) {
// Standard: Toggle 0 <-> 2
if (current === 1) {
dragMode.value = null; // invalid drag start dragMode.value = null; // invalid drag start
return; return;
} }

View File

@@ -1,15 +1,17 @@
import { ref, computed, onUnmounted } from 'vue'; import { ref, computed, onUnmounted } from 'vue';
import { usePuzzleStore } from '@/stores/puzzle'; import { usePuzzleStore } from '@/stores/puzzle';
import { useI18n } from '@/composables/useI18n';
export function useSolver() { export function useSolver() {
const store = usePuzzleStore(); const store = usePuzzleStore();
const { t, locale } = useI18n();
const isPlaying = ref(false); const isPlaying = ref(false);
const isProcessing = ref(false); const isProcessing = ref(false);
const speedIndex = ref(0); const speedIndex = ref(0);
const speeds = [1000, 500, 250, 125]; const speeds = [1000, 500, 250, 125];
const speedLabels = ['x1', 'x2', 'x3', 'x4']; const speedLabels = ['x1', 'x2', 'x3', 'x4'];
const statusText = ref('Oczekiwanie...'); const statusText = ref(t('guide.waiting'));
let intervalId = null; let intervalId = null;
let worker = null; let worker = null;
@@ -18,17 +20,18 @@ export function useSolver() {
function step() { function step() {
if (store.isGameWon) { if (store.isGameWon) {
pause(); pause();
statusText.value = "Rozwiązane!"; statusText.value = t('guide.solved');
return; return;
} }
if (isProcessing.value) return; if (isProcessing.value) return;
store.markGuideUsed();
ensureWorker(); ensureWorker();
isProcessing.value = true; isProcessing.value = true;
const playerGrid = store.playerGrid.map(row => row.slice()); const playerGrid = store.playerGrid.map(row => row.slice());
const solution = store.solution.map(row => row.slice()); const solution = store.solution.map(row => row.slice());
const id = ++requestId; const id = ++requestId;
worker.postMessage({ id, playerGrid, solution }); worker.postMessage({ id, playerGrid, solution, locale: locale.value });
} }
function togglePlay() { function togglePlay() {
@@ -75,6 +78,9 @@ export function useSolver() {
} else if (type === 'done') { } else if (type === 'done') {
isProcessing.value = false; isProcessing.value = false;
pause(); pause();
} else if (type === 'stuck') {
isProcessing.value = false;
pause();
} else { } else {
isProcessing.value = false; isProcessing.value = false;
} }

View File

@@ -1,6 +1,7 @@
import { createApp } from 'vue' import { createApp } from 'vue'
import { createPinia } from 'pinia' import { createPinia } from 'pinia'
import App from './App.vue' import App from './App.vue'
import '/node_modules/flag-icons/css/flag-icons.min.css'
import './styles/main.css' import './styles/main.css'
// Custom directive v-cell-hover (zgodnie z wymaganiami) // Custom directive v-cell-hover (zgodnie z wymaganiami)
@@ -29,3 +30,4 @@ app.use(createPinia())
app.directive('cell-hover', vCellHover) app.directive('cell-hover', vCellHover)
app.mount('#app') app.mount('#app')

View File

@@ -63,6 +63,10 @@ export const usePuzzleStore = defineStore('puzzle', () => {
const solution = ref([]); const solution = ref([]);
const playerGrid = ref([]); // 0: empty, 1: filled, 2: cross const playerGrid = ref([]); // 0: empty, 1: filled, 2: cross
const isGameWon = ref(false); const isGameWon = ref(false);
const hasUsedGuide = ref(false);
const guideUsageCount = ref(0);
const currentDifficulty = ref(null); // 'easy', 'medium', 'hard', 'custom' or object { density: 0.5 }
const currentDensity = ref(0);
const size = ref(5); const size = ref(5);
const startTime = ref(null); const startTime = ref(null);
const elapsedTime = ref(0); const elapsedTime = ref(0);
@@ -116,22 +120,30 @@ export const usePuzzleStore = defineStore('puzzle', () => {
resetGrid(); resetGrid();
isGameWon.value = false; isGameWon.value = false;
hasUsedGuide.value = false;
guideUsageCount.value = 0;
currentDensity.value = totalCellsToFill.value / (size.value * size.value);
elapsedTime.value = 0; elapsedTime.value = 0;
startTimer(); startTimer();
saveState();
} }
function initCustomGame(customSize) { function initCustomGame(customSize, density = 0.5) {
stopTimer(); stopTimer();
currentLevelId.value = 'custom'; currentLevelId.value = 'custom';
size.value = customSize; size.value = customSize;
// Generate random grid // Generate random grid
solution.value = generateRandomGrid(customSize); solution.value = generateRandomGrid(customSize, density);
resetGrid(); resetGrid();
isGameWon.value = false; isGameWon.value = false;
hasUsedGuide.value = false;
guideUsageCount.value = 0;
currentDensity.value = density;
elapsedTime.value = 0; elapsedTime.value = 0;
startTimer(); startTimer();
saveState();
} }
function resetGrid() { function resetGrid() {
@@ -238,6 +250,9 @@ export const usePuzzleStore = defineStore('puzzle', () => {
solution: solution.value, solution: solution.value,
playerGrid: playerGrid.value, playerGrid: playerGrid.value,
isGameWon: isGameWon.value, isGameWon: isGameWon.value,
hasUsedGuide: hasUsedGuide.value,
guideUsageCount: guideUsageCount.value,
currentDensity: currentDensity.value,
elapsedTime: elapsedTime.value, elapsedTime: elapsedTime.value,
moves: moves.value, moves: moves.value,
history: history.value history: history.value
@@ -255,6 +270,9 @@ export const usePuzzleStore = defineStore('puzzle', () => {
solution.value = parsed.solution; solution.value = parsed.solution;
playerGrid.value = parsed.playerGrid; playerGrid.value = parsed.playerGrid;
isGameWon.value = parsed.isGameWon; isGameWon.value = parsed.isGameWon;
hasUsedGuide.value = parsed.hasUsedGuide || false;
guideUsageCount.value = parsed.guideUsageCount || 0;
currentDensity.value = parsed.currentDensity || 0;
elapsedTime.value = parsed.elapsedTime || 0; elapsedTime.value = parsed.elapsedTime || 0;
moves.value = parsed.moves || 0; moves.value = parsed.moves || 0;
history.value = parsed.history || []; history.value = parsed.history || [];
@@ -271,44 +289,9 @@ export const usePuzzleStore = defineStore('puzzle', () => {
return false; return false;
} }
function initGame(levelId = 'easy') { // Duplicate initGame removed
// If init called without args and we have save, load it?
// User might want to start fresh if clicking buttons.
// Let's add explicit 'continue' logic or just auto-load on first run.
// For now, let's just stick to explicit init, but maybe load on mount if exists?
// The user didn't explicitly ask for "Continue", but "features from HTML".
// HTML usually auto-saves and loads.
stopTimer();
currentLevelId.value = levelId;
let puzzle = PUZZLES[levelId];
if (!puzzle) {
puzzle = PUZZLES['easy'];
}
size.value = puzzle.size;
solution.value = puzzle.grid;
resetGrid();
isGameWon.value = false;
elapsedTime.value = 0;
startTimer();
saveState();
}
// Modify initCustomGame similarly // Duplicate initCustomGame removed
function initCustomGame(customSize) {
stopTimer();
currentLevelId.value = 'custom';
size.value = customSize;
solution.value = generateRandomGrid(customSize);
resetGrid();
isGameWon.value = false;
elapsedTime.value = 0;
startTimer();
saveState();
}
// Duplicate toggleCell/setCell removed // Duplicate toggleCell/setCell removed
@@ -316,6 +299,8 @@ export const usePuzzleStore = defineStore('puzzle', () => {
if (currentLevelId.value === 'custom') { if (currentLevelId.value === 'custom') {
resetGrid(); resetGrid();
isGameWon.value = false; isGameWon.value = false;
hasUsedGuide.value = false;
guideUsageCount.value = 0;
elapsedTime.value = 0; elapsedTime.value = 0;
startTimer(); startTimer();
saveState(); saveState();
@@ -324,6 +309,13 @@ export const usePuzzleStore = defineStore('puzzle', () => {
} }
} }
function markGuideUsed() {
if (isGameWon.value) return;
hasUsedGuide.value = true;
guideUsageCount.value++;
saveState();
}
function closeWinModal() { function closeWinModal() {
if (!isGameWon.value) return; if (!isGameWon.value) return;
isGameWon.value = false; isGameWon.value = false;
@@ -347,7 +339,11 @@ export const usePuzzleStore = defineStore('puzzle', () => {
loadState, // expose loadState loadState, // expose loadState
moves, moves,
undo, undo,
closeWinModal closeWinModal,
hasUsedGuide,
guideUsageCount,
currentDensity,
markGuideUsed
}; };
}); });

View File

@@ -1,3 +1,5 @@
@import './scrollbar.css';
:root { :root {
/* --- Glassmorphism Design System --- */ /* --- Glassmorphism Design System --- */
--bg-gradient: linear-gradient(135deg, #43C6AC 0%, #191654 100%); --bg-gradient: linear-gradient(135deg, #43C6AC 0%, #191654 100%);
@@ -5,12 +7,56 @@
--glass-border: rgba(255, 255, 255, 0.2); --glass-border: rgba(255, 255, 255, 0.2);
--glass-shadow: 0 8px 32px 0 rgba(31, 38, 135, 0.37); --glass-shadow: 0 8px 32px 0 rgba(31, 38, 135, 0.37);
--text-color: #ffffff; --text-color: #ffffff;
--text-strong: #ffffff;
--text-secondary: rgba(255, 255, 255, 0.85);
--text-muted: rgba(255, 255, 255, 0.7);
--accent-cyan: #00f2fe; --accent-cyan: #00f2fe;
--accent-purple: #4facfe; --accent-purple: #4facfe;
--primary-accent: #00f2fe;
--cell-empty: rgba(255, 255, 255, 0.05); --cell-empty: rgba(255, 255, 255, 0.05);
--cell-hover: rgba(255, 255, 255, 0.2); --cell-hover: rgba(255, 255, 255, 0.2);
--cell-filled-gradient: linear-gradient(45deg, #00f2fe, #4facfe); --cell-filled-gradient: linear-gradient(45deg, #00f2fe, #4facfe);
--cell-x-color: rgba(255, 255, 255, 0.4); --cell-x-color: rgba(255, 255, 255, 0.4);
--title-glow: rgba(0, 255, 255, 0.2);
--toggle-bg: rgba(255, 255, 255, 0.08);
--toggle-border: rgba(255, 255, 255, 0.2);
--toggle-shadow: 0 0 15px rgba(0, 0, 0, 0.2);
--toggle-btn-border: rgba(255, 255, 255, 0.2);
--toggle-hover-border: #ffffff;
--toggle-active-shadow: 0 0 10px rgba(0, 242, 255, 0.3);
--banner-bg: rgba(0, 0, 0, 0.35);
--banner-border: rgba(0, 242, 254, 0.35);
--banner-shadow: 0 8px 30px rgba(0, 0, 0, 0.25);
--panel-bg: rgba(255, 255, 255, 0.1);
--panel-border: rgba(255, 255, 255, 0.1);
--panel-shadow: 0 4px 15px rgba(0, 0, 0, 0.2);
--panel-bg-strong: rgba(0, 0, 0, 0.3);
--modal-overlay: rgba(0, 0, 0, 0.7);
--fixed-bar-bg: rgba(0, 0, 0, 0.85);
--fixed-bar-border: rgba(255, 255, 255, 0.1);
--fixed-bar-shadow: 0 4px 20px rgba(0, 0, 0, 0.5);
--progress-track-bg: rgba(255, 255, 255, 0.1);
--hint-bg: rgba(255, 255, 255, 0.05);
--hint-border: rgba(255, 255, 255, 0.1);
--hint-hover-bg: rgba(255, 255, 255, 0.1);
--button-bg: rgba(255, 255, 255, 0.1);
--button-border: rgba(255, 255, 255, 0.2);
--button-text: #ffffff;
--button-hover-bg: rgba(255, 255, 255, 0.25);
--button-hover-shadow: 0 5px 15px rgba(0, 0, 0, 0.2);
--button-active-shadow: 0 0 20px rgba(79, 172, 254, 0.4);
--button-secondary-bg: rgba(0, 0, 0, 0.2);
--button-secondary-border: rgba(255, 255, 255, 0.1);
--button-secondary-text: rgba(255, 255, 255, 0.8);
--button-secondary-hover-bg: rgba(255, 255, 255, 0.1);
--button-secondary-hover-border: #ffffff;
--button-secondary-hover-text: #ffffff;
--scroll-track: rgba(0, 0, 0, 0.1);
--scroll-thumb: rgba(255, 255, 255, 0.2);
--scroll-thumb-hover: var(--accent-cyan);
--fixed-bar-bg: rgba(0, 0, 0, 0.85);
--fixed-bar-thumb: rgba(0, 242, 255, 0.5);
--fixed-bar-thumb-hover: rgba(0, 242, 255, 0.8);
/* Rozmiary */ /* Rozmiary */
--cell-size: 30px; --cell-size: 30px;
@@ -19,12 +65,75 @@
--grid-padding: 5px; --grid-padding: 5px;
} }
:root[data-theme="light"] {
--bg-gradient: linear-gradient(135deg, #f7fbff 0%, #dde7ff 100%);
--glass-bg: rgba(255, 255, 255, 0.75);
--glass-border: rgba(15, 23, 42, 0.12);
--glass-shadow: 0 8px 32px 0 rgba(15, 23, 42, 0.12);
--text-color: #0f172a;
--text-strong: #0f172a;
--text-secondary: rgba(15, 23, 42, 0.7);
--text-muted: rgba(15, 23, 42, 0.6);
--accent-cyan: #0ea5e9;
--accent-purple: #6366f1;
--primary-accent: #0ea5e9;
--cell-empty: rgba(15, 23, 42, 0.05);
--cell-hover: rgba(15, 23, 42, 0.12);
--cell-filled-gradient: linear-gradient(45deg, #0ea5e9, #6366f1);
--cell-x-color: rgba(15, 23, 42, 0.35);
--title-glow: rgba(14, 165, 233, 0.35);
--toggle-bg: rgba(255, 255, 255, 0.85);
--toggle-border: rgba(15, 23, 42, 0.12);
--toggle-shadow: 0 8px 20px rgba(15, 23, 42, 0.12);
--toggle-btn-border: rgba(15, 23, 42, 0.18);
--toggle-hover-border: rgba(15, 23, 42, 0.5);
--toggle-active-shadow: 0 0 12px rgba(14, 165, 233, 0.25);
--banner-bg: rgba(255, 255, 255, 0.8);
--banner-border: rgba(14, 165, 233, 0.35);
--banner-shadow: 0 12px 28px rgba(15, 23, 42, 0.16);
--panel-bg: rgba(255, 255, 255, 0.7);
--panel-border: rgba(15, 23, 42, 0.12);
--panel-shadow: 0 12px 24px rgba(15, 23, 42, 0.12);
--panel-bg-strong: rgba(15, 23, 42, 0.08);
--modal-overlay: rgba(15, 23, 42, 0.45);
--fixed-bar-bg: rgba(248, 250, 255, 0.95);
--fixed-bar-border: rgba(15, 23, 42, 0.12);
--fixed-bar-shadow: 0 8px 24px rgba(15, 23, 42, 0.18);
--progress-track-bg: rgba(15, 23, 42, 0.08);
--hint-bg: rgba(255, 255, 255, 0.7);
--hint-border: rgba(15, 23, 42, 0.12);
--hint-hover-bg: rgba(15, 23, 42, 0.06);
--button-bg: rgba(255, 255, 255, 0.85);
--button-border: rgba(15, 23, 42, 0.16);
--button-text: #0f172a;
--button-hover-bg: rgba(255, 255, 255, 1);
--button-hover-shadow: 0 6px 18px rgba(15, 23, 42, 0.18);
--button-active-shadow: 0 0 18px rgba(14, 165, 233, 0.25);
--button-secondary-bg: rgba(15, 23, 42, 0.06);
--button-secondary-border: rgba(15, 23, 42, 0.2);
--button-secondary-text: rgba(15, 23, 42, 0.8);
--button-secondary-hover-bg: rgba(15, 23, 42, 0.12);
--button-secondary-hover-border: rgba(15, 23, 42, 0.5);
--button-secondary-hover-text: #0f172a;
--scroll-track: rgba(15, 23, 42, 0.08);
--scroll-thumb: rgba(15, 23, 42, 0.2);
--scroll-thumb-hover: #0ea5e9;
--fixed-bar-bg: rgba(248, 250, 255, 0.95);
--fixed-bar-thumb: rgba(14, 165, 233, 0.5);
--fixed-bar-thumb-hover: rgba(14, 165, 233, 0.8);
}
* { * {
box-sizing: border-box; box-sizing: border-box;
user-select: none; user-select: none;
-webkit-user-select: none; -webkit-user-select: none;
} }
html {
overflow-x: hidden;
width: 100%;
}
body { body {
margin: 0; margin: 0;
padding: 20px; padding: 20px;
@@ -60,9 +169,9 @@ body {
/* Button Styles */ /* Button Styles */
button.btn-neon { button.btn-neon {
background: rgba(255, 255, 255, 0.1); background: var(--button-bg);
border: 1px solid rgba(255, 255, 255, 0.2); border: 1px solid var(--button-border);
color: #fff; color: var(--button-text);
padding: 12px 24px; padding: 12px 24px;
font-size: 0.95rem; font-size: 0.95rem;
border-radius: 30px; border-radius: 30px;
@@ -79,21 +188,21 @@ button.btn-neon {
} }
button.btn-neon:hover { button.btn-neon:hover {
background: rgba(255, 255, 255, 0.25); background: var(--button-hover-bg);
transform: translateY(-2px); transform: translateY(-2px);
box-shadow: 0 5px 15px rgba(0,0,0,0.2); box-shadow: var(--button-hover-shadow);
} }
button.btn-neon.active { button.btn-neon.active {
background: linear-gradient(90deg, var(--accent-cyan), var(--accent-purple)); background: linear-gradient(90deg, var(--accent-cyan), var(--accent-purple));
border-color: transparent; border-color: transparent;
box-shadow: 0 0 20px rgba(79, 172, 254, 0.4); box-shadow: var(--button-active-shadow);
font-weight: 700; font-weight: 700;
} }
button.btn-neon.secondary { button.btn-neon.secondary {
border-color: rgba(255, 255, 255, 0.1); border-color: var(--button-secondary-border);
background: rgba(0,0,0,0.2); background: var(--button-secondary-bg);
} }
/* Scrollbar */ /* Scrollbar */
@@ -101,14 +210,14 @@ button.btn-neon.secondary {
width: 8px; width: 8px;
} }
::-webkit-scrollbar-track { ::-webkit-scrollbar-track {
background: rgba(0,0,0,0.1); background: var(--scroll-track);
} }
::-webkit-scrollbar-thumb { ::-webkit-scrollbar-thumb {
background: rgba(255,255,255,0.2); background: var(--scroll-thumb);
border-radius: 4px; border-radius: 4px;
} }
::-webkit-scrollbar-thumb:hover { ::-webkit-scrollbar-thumb:hover {
background: var(--accent-cyan); background: var(--scroll-thumb-hover);
} }
/* Animations */ /* Animations */

54
src/styles/scrollbar.css Normal file
View File

@@ -0,0 +1,54 @@
/* Fixed Scroll Bar */
.fixed-scroll-bar {
position: fixed;
bottom: 15px;
left: 50%;
transform: translateX(-50%);
width: 85%;
max-width: 400px;
height: 44px; /* Increased hit area */
background: transparent;
display: flex;
align-items: center;
justify-content: center;
z-index: 1000;
opacity: 0;
animation: fadeIn 0.4s cubic-bezier(0.16, 1, 0.3, 1) forwards;
pointer-events: none;
}
@keyframes fadeIn {
from { opacity: 0; transform: translateX(-50%) translateY(10px); }
to { opacity: 1; transform: translateX(-50%) translateY(0); }
}
.fixed-scroll-track {
width: 100%;
height: 14px; /* Increased visual thickness */
background: rgba(15, 23, 42, 0.4);
backdrop-filter: blur(4px);
-webkit-backdrop-filter: blur(4px);
border-radius: 7px;
position: relative;
pointer-events: auto;
border: 1px solid rgba(255, 255, 255, 0.15);
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
}
.fixed-scroll-thumb {
position: absolute;
top: 0;
height: 100%;
background: var(--primary-accent);
border-radius: 7px;
cursor: grab;
box-shadow: 0 0 12px rgba(0, 242, 255, 0.5);
transition: background 0.2s ease, box-shadow 0.2s ease;
}
.fixed-scroll-thumb:active {
cursor: grabbing;
background: #fff;
box-shadow: 0 0 15px rgba(255, 255, 255, 0.6);
}

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@@ -40,15 +40,36 @@ export function calculateHints(grid) {
return { rowHints, colHints }; return { rowHints, colHints };
} }
export function generateRandomGrid(size) { export function generateRandomGrid(size, density = 0.5) {
const grid = []; const grid = [];
for (let i = 0; i < size; i++) { for (let i = 0; i < size; i++) {
const row = []; const row = [];
for (let j = 0; j < size; j++) { for (let j = 0; j < size; j++) {
// ~50% chance of being filled row.push(Math.random() < density ? 1 : 0);
row.push(Math.random() > 0.5 ? 1 : 0);
} }
grid.push(row); grid.push(row);
} }
return grid; return grid;
} }
export function calculateDifficulty(density) {
// Shannon Entropy: H(x) = -x*log2(x) - (1-x)*log2(1-x)
// Normalized to 0-1 range (since max entropy at 0.5 is 1)
// Avoid log(0)
if (density <= 0 || density >= 1) return 'easy';
const entropy = -density * Math.log2(density) - (1 - density) * Math.log2(1 - density);
// Thresholds based on entropy
// 0.5 density -> entropy 1.0 (Extreme)
// 0.4/0.6 density -> entropy ~0.97 (Extreme)
// 0.3/0.7 density -> entropy ~0.88 (Hardest)
// 0.2/0.8 density -> entropy ~0.72 (Harder)
// <0.2/>0.8 density -> entropy <0.72 (Easy)
if (entropy >= 0.96) return 'extreme'; // approx 38% - 62%
if (entropy >= 0.85) return 'hardest'; // approx 28% - 38% & 62% - 72%
if (entropy >= 0.65) return 'harder'; // approx 17% - 28% & 72% - 83%
return 'easy';
}

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@@ -0,0 +1,51 @@
import { describe, it, expect } from 'vitest'
import { calculateHints } from './puzzleUtils'
describe('puzzleUtils', () => {
it('calculateHints correctly calculates hints for a simple grid', () => {
const grid = [
[1, 0, 1],
[1, 1, 1],
[0, 1, 0]
]
// Row 0: 1, then space, then 1 -> [1, 1]
// Row 1: 1, 1, 1 -> [3]
// Row 2: space, 1, space -> [1]
// Col 0: 1, 1, 0 -> [2]
// Col 1: 0, 1, 1 -> [2] ? Wait. Col 1 is 0, 1, 1. So space, 1, 1 -> [2].
// Let's trace col 1 manually:
// r0,c1 = 0
// r1,c1 = 1 -> count=1
// r2,c1 = 1 -> count=2
// end -> push 2.
// So Col 1 is [2].
// Wait, my manual trace above for col 1:
// grid[0][1] is 0.
// grid[1][1] is 1.
// grid[2][1] is 1.
// Yes, [2].
// Col 2: 1, 1, 0 -> [2].
const expected = {
rowHints: [[1, 1], [3], [1]],
colHints: [[2], [2], [2]]
}
expect(calculateHints(grid)).toEqual(expected)
})
it('calculateHints handles empty rows/cols', () => {
const grid = [
[0, 0, 0],
[0, 0, 0],
[0, 0, 0]
]
const expected = {
rowHints: [[0], [0], [0]],
colHints: [[0], [0], [0]]
}
expect(calculateHints(grid)).toEqual(expected)
})
})

View File

@@ -1,60 +1,182 @@
import { calculateHints } from '../utils/puzzleUtils.js'; import { calculateHints } from '../utils/puzzleUtils.js';
const getPermutations = (length, hints) => { const messages = {
const results = []; pl: {
const recurse = (index, hintIndex, currentLine) => { 'worker.solved': 'Rozwiązane!',
if (hintIndex === hints.length) { 'worker.logicRow': 'Logika: Wiersz {row}, Kolumna {col} -> {state}',
while (currentLine.length < length) { 'worker.logicCol': 'Logika: Kolumna {col}, Wiersz {row} -> {state}',
currentLine.push(0); 'worker.stuck': 'Brak logicznego ruchu. Spróbuj zgadnąć lub cofnąć.',
'worker.done': 'Koniec!',
'worker.state.filled': 'Pełne',
'worker.state.empty': 'Puste'
},
en: {
'worker.solved': 'Solved!',
'worker.logicRow': 'Logic: Row {row}, Column {col} -> {state}',
'worker.logicCol': 'Logic: Column {col}, Row {row} -> {state}',
'worker.stuck': 'No logical move found. Try guessing or undoing.',
'worker.done': 'Done!',
'worker.state.filled': 'Filled',
'worker.state.empty': 'Empty'
}
};
const resolveLocale = (value) => {
if (!value) return 'en';
const short = String(value).toLowerCase().split('-')[0];
return short === 'pl' ? 'pl' : 'en';
};
const format = (text, params = {}) => {
return text.replace(/\{(\w+)\}/g, (_, key) => {
const value = params[key];
return value === undefined ? `{${key}}` : String(value);
});
};
const t = (locale, key, params) => {
const lang = messages[locale] || messages.en;
const value = lang[key] || messages.en[key] || key;
return typeof value === 'string' ? format(value, params) : key;
};
const buildPrefix = (lineState) => {
const n = lineState.length;
const filled = new Array(n + 1).fill(0);
const cross = new Array(n + 1).fill(0);
for (let i = 0; i < n; i++) {
filled[i + 1] = filled[i] + (lineState[i] === 1 ? 1 : 0);
cross[i + 1] = cross[i] + (lineState[i] === 2 ? 1 : 0);
}
return { filled, cross };
};
const buildSuffixMin = (hints) => {
const m = hints.length;
const suffixMin = new Array(m + 1).fill(0);
let sumHints = 0;
for (let i = m - 1; i >= 0; i--) {
sumHints += hints[i];
const separators = m - i - 1;
suffixMin[i] = sumHints + separators;
}
return suffixMin;
};
const solveLineLogic = (lineState, hints) => {
const n = lineState.length;
const m = hints.length;
if (m === 0) {
for (let i = 0; i < n; i++) {
if (lineState[i] === 0) return { index: i, state: 2 };
}
return { index: -1 };
}
const { filled, cross } = buildPrefix(lineState);
const suffixMin = buildSuffixMin(hints);
const hasFilled = (a, b) => filled[b] - filled[a] > 0;
const hasCross = (a, b) => cross[b] - cross[a] > 0;
const memoSuffix = Array.from({ length: n + 1 }, () => Array(m + 1).fill(null));
const memoPrefix = Array.from({ length: n + 1 }, () => Array(m + 1).fill(null));
const canPlaceSuffix = (pos, hintIndex) => {
const cached = memoSuffix[pos][hintIndex];
if (cached !== null) return cached;
if (hintIndex === m) {
const result = !hasFilled(pos, n);
memoSuffix[pos][hintIndex] = result;
return result;
}
const len = hints[hintIndex];
const maxStart = n - suffixMin[hintIndex];
for (let start = pos; start <= maxStart; start++) {
if (hasFilled(pos, start)) continue;
if (hasCross(start, start + len)) continue;
if (start + len < n && lineState[start + len] === 1) continue;
const nextPos = start + len < n ? start + len + 1 : start + len;
if (canPlaceSuffix(nextPos, hintIndex + 1)) {
memoSuffix[pos][hintIndex] = true;
return true;
} }
results.push(currentLine);
return;
}
const currentHint = hints[hintIndex];
let remainingHintsLen = 0;
for (let i = hintIndex + 1; i < hints.length; i++) remainingHintsLen += hints[i] + 1;
const maxStart = length - remainingHintsLen - currentHint;
for (let start = index; start <= maxStart; start++) {
const newLine = [...currentLine];
for (let k = index; k < start; k++) newLine.push(0);
for (let k = 0; k < currentHint; k++) newLine.push(1);
if (hintIndex < hints.length - 1) newLine.push(0);
recurse(newLine.length, hintIndex + 1, newLine);
} }
memoSuffix[pos][hintIndex] = false;
return false;
}; };
recurse(0, 0, []); const canPlacePrefix = (pos, hintCount) => {
return results; const cached = memoPrefix[pos][hintCount];
}; if (cached !== null) return cached;
if (hintCount === 0) {
const isValidPermutation = (perm, currentLineState) => { const result = !hasFilled(0, pos);
for (let i = 0; i < perm.length; i++) { memoPrefix[pos][hintCount] = result;
const boardVal = currentLineState[i]; return result;
const permVal = perm[i];
if (boardVal === 1 && permVal !== 1) return false;
if (boardVal === 2 && permVal !== 0) return false;
}
return true;
};
const solveLineLogic = (lineState, hints, size) => {
const allPerms = getPermutations(size, hints);
const validPerms = allPerms.filter(p => isValidPermutation(p, lineState));
if (validPerms.length === 0) return { index: -1 };
for (let i = 0; i < size; i++) {
if (lineState[i] !== 0) continue;
let allOne = true;
let allZero = true;
for (const p of validPerms) {
if (p[i] === 0) allOne = false;
if (p[i] === 1) allZero = false;
if (!allOne && !allZero) break;
} }
if (allOne) return { index: i, state: 1 }; const len = hints[hintCount - 1];
if (allZero) return { index: i, state: 2 }; const maxStart = pos - len;
for (let start = maxStart; start >= 0; start--) {
if (hasCross(start, start + len)) continue;
if (start + len < pos && lineState[start + len] === 1) continue;
if (hasFilled(start + len, pos)) continue;
if (start > 0 && lineState[start - 1] === 1) continue;
const prevPos = start > 0 ? start - 1 : 0;
if (canPlacePrefix(prevPos, hintCount - 1)) {
memoPrefix[pos][hintCount] = true;
return true;
}
}
memoPrefix[pos][hintCount] = false;
return false;
};
const possibleStarts = [];
for (let i = 0; i < m; i++) {
const len = hints[i];
const starts = [];
for (let start = 0; start <= n - len; start++) {
if (!canPlacePrefix(start, i)) continue;
if (hasCross(start, start + len)) continue;
if (start + len < n && lineState[start + len] === 1) continue;
const nextPos = start + len < n ? start + len + 1 : start + len;
if (!canPlaceSuffix(nextPos, i + 1)) continue;
starts.push(start);
}
possibleStarts.push(starts);
}
const mustFill = new Array(n).fill(false);
const coverage = new Array(n).fill(false);
for (let i = 0; i < m; i++) {
const starts = possibleStarts[i];
const len = hints[i];
if (starts.length === 0) return { index: -1 };
let earliest = starts[0];
let latest = starts[0];
for (let j = 1; j < starts.length; j++) {
earliest = Math.min(earliest, starts[j]);
latest = Math.max(latest, starts[j]);
}
const startOverlap = Math.max(earliest, latest);
const endOverlap = Math.min(earliest + len - 1, latest + len - 1);
for (let k = startOverlap; k <= endOverlap; k++) {
if (k >= 0 && k < n) mustFill[k] = true;
}
for (let s = 0; s < starts.length; s++) {
const start = starts[s];
for (let k = start; k < start + len; k++) {
coverage[k] = true;
}
}
}
for (let i = 0; i < n; i++) {
if (lineState[i] === 0 && mustFill[i]) return { index: i, state: 1 };
}
for (let i = 0; i < n; i++) {
if (lineState[i] === 0 && !coverage[i]) return { index: i, state: 2 };
} }
return { index: -1 }; return { index: -1 };
}; };
@@ -73,9 +195,9 @@ const isSolved = (grid, solution) => {
return true; return true;
}; };
const handleStep = (playerGrid, solution) => { const handleStep = (playerGrid, solution, locale) => {
if (isSolved(playerGrid, solution)) { if (isSolved(playerGrid, solution)) {
return { type: 'done', statusText: 'Rozwiązane!' }; return { type: 'done', statusText: t(locale, 'worker.solved') };
} }
const size = solution.length; const size = solution.length;
@@ -84,14 +206,15 @@ const handleStep = (playerGrid, solution) => {
for (let r = 0; r < size; r++) { for (let r = 0; r < size; r++) {
const rowLine = playerGrid[r]; const rowLine = playerGrid[r];
const hints = rowHints[r]; const hints = rowHints[r];
const result = solveLineLogic(rowLine, hints, size); const result = solveLineLogic(rowLine, hints);
if (result.index !== -1) { if (result.index !== -1) {
const stateLabel = t(locale, result.state === 1 ? 'worker.state.filled' : 'worker.state.empty');
return { return {
type: 'move', type: 'move',
r, r,
c: result.index, c: result.index,
state: result.state, state: result.state,
statusText: `Logika: Wiersz ${r + 1}, Kolumna ${result.index + 1} -> ${result.state === 1 ? 'Pełne' : 'Puste'}` statusText: t(locale, 'worker.logicRow', { row: r + 1, col: result.index + 1, state: stateLabel })
}; };
} }
} }
@@ -100,45 +223,27 @@ const handleStep = (playerGrid, solution) => {
const colLine = []; const colLine = [];
for (let r = 0; r < size; r++) colLine.push(playerGrid[r][c]); for (let r = 0; r < size; r++) colLine.push(playerGrid[r][c]);
const hints = colHints[c]; const hints = colHints[c];
const result = solveLineLogic(colLine, hints, size); const result = solveLineLogic(colLine, hints);
if (result.index !== -1) { if (result.index !== -1) {
const stateLabel = t(locale, result.state === 1 ? 'worker.state.filled' : 'worker.state.empty');
return { return {
type: 'move', type: 'move',
r: result.index, r: result.index,
c, c,
state: result.state, state: result.state,
statusText: `Logika: Kolumna ${c + 1}, Wiersz ${result.index + 1} -> ${result.state === 1 ? 'Pełne' : 'Puste'}` statusText: t(locale, 'worker.logicCol', { row: result.index + 1, col: c + 1, state: stateLabel })
}; };
} }
} }
for (let r = 0; r < size; r++) { // Check for guess logic - we want to avoid this unless strictly necessary
for (let c = 0; c < size; c++) { // If no logic move found, return 'stuck' instead of cheating
const current = playerGrid[r][c]; return { type: 'stuck', statusText: t(locale, 'worker.stuck') };
const target = solution[r][c];
let isCorrect = false;
if (target === 1 && current === 1) isCorrect = true;
if (target === 0 && current === 2) isCorrect = true;
if (target === 0 && current === 0) isCorrect = false;
if (target === 1 && current === 0) isCorrect = false;
if (!isCorrect) {
const newState = target === 1 ? 1 : 2;
return {
type: 'move',
r,
c,
state: newState,
statusText: `Zgadywanie: Wiersz ${r + 1}, Kolumna ${c + 1}`
};
}
}
}
return { type: 'done', statusText: 'Koniec!' };
}; };
self.onmessage = (event) => { self.onmessage = (event) => {
const { id, playerGrid, solution } = event.data; const { id, playerGrid, solution, locale } = event.data;
const result = handleStep(playerGrid, solution); const resolved = resolveLocale(locale);
const result = handleStep(playerGrid, solution, resolved);
self.postMessage({ id, ...result }); self.postMessage({ id, ...result });
}; };

60
update_i18n_guide.cjs Normal file
View File

@@ -0,0 +1,60 @@
const fs = require('fs');
const filePath = 'src/composables/useI18n.js';
let content = fs.readFileSync(filePath, 'utf8');
// 1. Add key to all language objects
const lines = content.split('\n');
const newLines = [];
let insideLang = false;
let currentLang = null;
for (let i = 0; i < lines.length; i++) {
const line = lines[i];
const langStartMatch = line.match(/^\s{2}(['"]?[\w-]+['"]?): \{/);
if (langStartMatch) {
insideLang = true;
currentLang = langStartMatch[1].replace(/['"]/g, '');
}
if (insideLang && (line.trim() === '},' || line.trim() === '}')) {
let translation = 'GUIDE';
if (currentLang === 'pl') translation = 'PRZEWODNIK';
if (currentLang === 'es') translation = 'GUÍA';
if (currentLang === 'fr') translation = 'GUIDE';
if (currentLang === 'de') translation = 'ANLEITUNG';
if (currentLang === 'it') translation = 'GUIDA';
if (currentLang === 'pt' || currentLang === 'pt-br') translation = 'GUIA';
if (currentLang === 'ru') translation = 'РУКОВОДСТВО';
if (currentLang === 'zh') translation = '指南';
// Ensure previous line has comma
if (newLines.length > 0) {
const lastLine = newLines[newLines.length - 1];
if (!lastLine.trim().endsWith(',') && !lastLine.trim().endsWith('{')) {
newLines[newLines.length - 1] = lastLine + ',';
}
}
newLines.push(` 'nav.guide': '${translation}'`);
insideLang = false;
currentLang = null;
}
newLines.push(line);
}
content = newLines.join('\n');
// 2. Add to requiredKeys
// Find "const requiredKeys = ["
// We know it ends with 'nav.newGame' now.
content = content.replace(
"'nav.newGame'",
"'nav.newGame','nav.guide'"
);
fs.writeFileSync(filePath, content);
console.log('Updated useI18n.js with nav.guide');

View File

@@ -1,12 +1,51 @@
import { defineConfig } from 'vite' import { defineConfig } from 'vite'
import vue from '@vitejs/plugin-vue' import vue from '@vitejs/plugin-vue'
import { VitePWA } from 'vite-plugin-pwa'
import path from 'path' import path from 'path'
export default defineConfig({ export default defineConfig({
plugins: [vue()], define: {
'__APP_VERSION__': JSON.stringify(process.env.npm_package_version)
},
plugins: [
vue(),
VitePWA({
registerType: 'prompt',
injectRegister: 'auto',
workbox: {
cleanupOutdatedCaches: true,
globPatterns: ['**/*.{js,css,html,ico,png,svg,json,vue,txt,woff2}']
},
devOptions: {
enabled: true
},
manifest: {
name: 'Nonograms',
short_name: 'Nonograms',
description: 'Nonograms',
start_url: '/',
scope: '/',
display: 'standalone',
background_color: '#191654',
theme_color: '#00f2fe',
icons: [
{
src: '/pwa-192x192.svg',
sizes: '192x192',
type: 'image/svg+xml'
},
{
src: '/pwa-512x512.svg',
sizes: '512x512',
type: 'image/svg+xml'
}
]
}
})
],
resolve: { resolve: {
alias: { alias: {
'@': path.resolve(__dirname, './src') '@': path.resolve(__dirname, './src')
} }
} }
}) })

16
vitest.config.js Normal file
View File

@@ -0,0 +1,16 @@
import { defineConfig } from 'vitest/config'
import vue from '@vitejs/plugin-vue'
import path from 'path'
export default defineConfig({
plugins: [vue()],
test: {
globals: true,
environment: 'jsdom',
},
resolve: {
alias: {
'@': path.resolve(__dirname, './src')
}
}
})