feat: enhance custom game difficulty calculation and UI

This commit is contained in:
2026-02-11 03:03:14 +01:00
parent a42738cbe2
commit 661dc37e70
3 changed files with 55 additions and 25 deletions

View File

@@ -41,12 +41,12 @@ const handleSnap = () => {
customSize.value = snapToStep(Number(customSize.value), 5);
};
const difficultyLevel = computed(() => {
return calculateDifficulty(fillRate.value / 100);
const difficultyInfo = computed(() => {
return calculateDifficulty(fillRate.value / 100, customSize.value);
});
const difficultyColor = computed(() => {
switch(difficultyLevel.value) {
switch(difficultyInfo.value.level) {
case 'extreme': return '#ff3333';
case 'hardest': return '#ff9933';
case 'harder': return '#ffff33';
@@ -97,7 +97,7 @@ const confirm = () => {
v-model="fillRate"
min="10"
max="90"
step="5"
step="1"
/>
<div class="range-scale">
<span>10%</span>
@@ -106,10 +106,9 @@ const confirm = () => {
</div>
<div class="difficulty-indicator">
<span class="label">{{ t('custom.difficulty') }}:</span>
<span class="value" :style="{ color: difficultyColor }">
{{ t(`difficulty.${difficultyLevel}`) }}
</span>
<div class="label">{{ t('custom.difficulty') }}</div>
<div class="level" :style="{ color: difficultyColor }">{{ t(`difficulty.${difficultyInfo.level}`) }}</div>
<div class="percentage" :style="{ color: difficultyColor }">{{ difficultyInfo.value }}%</div>
</div>
<p v-if="errorMsg" class="error">{{ errorMsg }}</p>
@@ -219,12 +218,30 @@ input[type="range"]::-moz-range-thumb {
justify-content: space-between;
color: var(--text-muted);
font-size: 0.85rem;
.difficulty-indicator {
margin: 20px 0 30px 0;
display: flex;
flex-direction: column;
align-items: center;
gap: 5px;
}
.difficulty-indicator {
margin: 20px 0;
font-size: 1.2rem;
display: flex;
.label {
font-size: 1rem;
color: var(--text-muted);
}
.level {
font-size: 1.4rem;
font-weight: bold;
text-transform: uppercase;
line-height: 1.2;
}
.percentage {
font-size: 1rem;
font-weight: bold;
} display: flex;
justify-content: center;
gap: 10px;
align-items: center;