11 Commits

Author SHA1 Message Date
ec20d5ee8f chore: release 1.12.7
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Deploy to Production / deploy (push) Failing after 1s
2026-02-12 21:57:00 +01:00
b20a829d37 chore: release 1.12.6
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Deploy to Production / deploy (push) Failing after 9s
2026-02-12 21:15:19 +01:00
988c4a899b ci: add gitea actions workflow
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2026-02-12 21:10:46 +01:00
d8faa308e6 chore: release 1.12.5 2026-02-12 20:50:18 +01:00
6bddb24bfe chore: remove redundant check_i18n.js script 2026-02-12 20:50:16 +01:00
1c2be3567a chore: bump version to 1.12.4 2026-02-12 20:41:22 +01:00
Grzegorz Kućmierz
d62cec415b Update README with screenshot and play link
Added screenshot to README and updated play instructions.
2026-02-12 20:34:22 +01:00
8be28a4472 docs: update application screenshot 2026-02-12 20:22:24 +01:00
48778b3e8a chore: ignore and remove .DS_Store files 2026-02-12 20:18:48 +01:00
8bd5d5c3e6 chore: bump version to 1.12.3 2026-02-12 20:13:10 +01:00
cf37ccd843 chore: remove dev dependencies (puppeteer, sharp) 2026-02-12 20:11:06 +01:00
10 changed files with 24 additions and 1764 deletions

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.DS_Store vendored

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name: Deploy to Production
run-name: Deploy to Production by @${{ github.actor }}
on:
push:
branches:
- main
jobs:
deploy:
runs-on: self-hosted
steps:
- name: Check out repository code
uses: actions/checkout@v4
- name: Build and deploy with Docker Compose
run: |
docker compose up -d --build

2
.gitignore vendored
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.gpg/
node_modules
.DS_Store

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## Description
![Nonograms Application Screenshot](public/screenshot.png)
Nonograms is a modern, fast, and accessible logic puzzle game (also known as Picross or Griddlers). Solve pixel-art puzzles by marking cells according to numeric clues for rows and columns. The app features:
- Clean UX with keyboard and touch support
- Multiple languages and PWA support (installable on desktop and mobile)
- Difficulty simulation and guide to learn solving strategies
- Shareable puzzles and persistent progress
![Nonograms Application Screenshot](public/screenshot.png)
Play online at https://nonograms.7u.pl or install as a PWA for an app-like experience.

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const fs = require('fs');
const fileContent = fs.readFileSync('src/composables/useI18n.js', 'utf8');
// Extract the messages object
const match = fileContent.match(/const messages = ({[\s\S]*?});/);
if (!match) {
console.error('Could not find messages object');
process.exit(1);
}
// We need to make the string valid JS to eval it.
// It seems the content inside `const messages = { ... };` is valid JS object notation.
// But we need to be careful about imports or other things if we were to `eval` the whole file.
// We'll just `eval` the object part.
const messagesStr = match[1];
const messages = eval(`(${messagesStr})`);
const enKeys = Object.keys(messages.en);
const languages = Object.keys(messages);
const missing = {};
languages.forEach(lang => {
if (lang === 'en') return;
const langKeys = Object.keys(messages[lang]);
const missingKeys = enKeys.filter(k => !langKeys.includes(k));
if (missingKeys.length > 0) {
missing[lang] = missingKeys;
}
});
console.log(JSON.stringify(missing, null, 2));

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package-lock.json generated

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{
"name": "vue-nonograms-solid",
"version": "1.12.2",
"version": "1.12.7",
"homepage": "https://nonograms.7u.pl/",
"type": "module",
"scripts": {
@@ -20,8 +20,6 @@
"@vitejs/plugin-vue": "^5.0.4",
"@vue/test-utils": "^2.4.6",
"jsdom": "^28.0.0",
"puppeteer": "^24.37.2",
"sharp": "^0.34.5",
"vite": "^5.1.4",
"vite-plugin-pwa": "^0.20.5",
"vitest": "^4.0.18"

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import puppeteer from 'puppeteer';
import path from 'path';
import { fileURLToPath } from 'url';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
async function takeScreenshot() {
console.log('Launching browser...');
const browser = await puppeteer.launch({
headless: "new",
args: ['--no-sandbox', '--disable-setuid-sandbox']
});
const page = await browser.newPage();
// Set viewport to a nice desktop size
await page.setViewport({ width: 1280, height: 800, deviceScaleFactor: 2 });
console.log('Navigating to app...');
try {
// Try local network IP if localhost fails, but localhost should work in this env
await page.goto('http://localhost:5173', { waitUntil: 'networkidle0', timeout: 10000 });
} catch (e) {
console.log('Retrying with networkidle2...');
try {
await page.goto('http://localhost:5173', { waitUntil: 'networkidle2', timeout: 10000 });
} catch (e2) {
console.error('Could not load page:', e2.message);
await browser.close();
process.exit(1);
}
}
// Wait for animations/rendering
await new Promise(r => setTimeout(r, 2000));
const screenshotPath = path.join(__dirname, '../public/screenshot.png');
console.log(`Taking screenshot to ${screenshotPath}...`);
await page.screenshot({ path: screenshotPath });
await browser.close();
console.log('Done.');
}
takeScreenshot();

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src/assets/.DS_Store vendored

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