feat: reposition solver controls to a dropdown
Moved the Kociemba/Beginner solve options into a sleek dropdown menu positioned above the Scramble button on the left side of the screen. This ensures the solver controls no longer obstruct the programmatic move queue at the bottom.
This commit is contained in:
@@ -1,55 +1,55 @@
|
||||
<script setup>
|
||||
import { computed } from 'vue';
|
||||
import { computed } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
start: {
|
||||
type: Object,
|
||||
required: true // {x, y, z}
|
||||
required: true, // {x, y, z}
|
||||
},
|
||||
end: {
|
||||
type: Object,
|
||||
required: true // {x, y, z}
|
||||
required: true, // {x, y, z}
|
||||
},
|
||||
color: {
|
||||
type: String,
|
||||
default: 'var(--text-color, #fff)'
|
||||
default: "var(--text-color, #fff)",
|
||||
},
|
||||
thickness: {
|
||||
type: Number,
|
||||
default: 1
|
||||
}
|
||||
default: 1,
|
||||
},
|
||||
});
|
||||
|
||||
const style = computed(() => {
|
||||
const dx = props.end.x - props.start.x;
|
||||
const dy = props.end.y - props.start.y;
|
||||
const dz = props.end.z - props.start.z;
|
||||
|
||||
|
||||
const length = Math.sqrt(dx * dx + dy * dy + dz * dz);
|
||||
|
||||
|
||||
if (length === 0) return {};
|
||||
|
||||
const midX = (props.start.x + props.end.x) / 2;
|
||||
const midY = (props.start.y + props.end.y) / 2;
|
||||
const midZ = (props.start.z + props.end.z) / 2;
|
||||
|
||||
|
||||
// Rotation
|
||||
// Yaw (around Y axis)
|
||||
const yaw = Math.atan2(dz, dx);
|
||||
// Pitch (around Z axis)
|
||||
const pitch = Math.atan2(dy, Math.sqrt(dx * dx + dz * dz));
|
||||
|
||||
|
||||
return {
|
||||
width: `${length}px`,
|
||||
height: `${props.thickness}px`,
|
||||
backgroundColor: props.color,
|
||||
position: 'absolute',
|
||||
top: '0',
|
||||
left: '0',
|
||||
transformOrigin: 'center center',
|
||||
position: "absolute",
|
||||
top: "0",
|
||||
left: "0",
|
||||
transformOrigin: "center center",
|
||||
transform: `translate3d(${midX}px, ${midY}px, ${midZ}px) rotateY(${-yaw}rad) rotateZ(${pitch}rad) translate(-50%, -50%)`,
|
||||
opacity: 0.3, // Delicate
|
||||
pointerEvents: 'none'
|
||||
pointerEvents: "none",
|
||||
};
|
||||
});
|
||||
</script>
|
||||
|
||||
Reference in New Issue
Block a user