Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| bfb24cfb03 | |||
| 8d3bde8d38 |
4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
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{
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"name": "vue-nonograms-solid",
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"version": "1.0.7",
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"version": "1.1.0",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "vue-nonograms-solid",
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"version": "1.0.7",
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"version": "1.1.0",
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"dependencies": {
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"fireworks-js": "^2.10.8",
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"flag-icons": "^7.5.0",
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@@ -1,6 +1,6 @@
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{
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"name": "vue-nonograms-solid",
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"version": "1.0.7",
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"version": "1.1.0",
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"type": "module",
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"scripts": {
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"dev": "vite",
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@@ -213,6 +213,8 @@ input[type="range"]::-moz-range-thumb {
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justify-content: center;
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gap: 10px;
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align-items: center;
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white-space: nowrap;
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height: 1.5em; /* Reserve space for one line of text */
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}
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.difficulty-indicator .label {
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@@ -224,6 +226,9 @@ input[type="range"]::-moz-range-thumb {
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text-transform: uppercase;
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text-shadow: 0 0 10px currentColor;
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transition: color 0.3s ease;
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display: inline-block;
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min-width: 120px; /* Reserve space for longest text */
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text-align: left;
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}
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.error {
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@@ -88,8 +88,9 @@ const buildShareCanvas = () => {
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const padding = 28;
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const headerHeight = 64;
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const footerHeight = 28;
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const infoHeight = 40; // New space for difficulty/guide info
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const width = boardSize + padding * 2;
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const height = boardSize + padding * 2 + headerHeight + footerHeight;
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const height = boardSize + padding * 2 + headerHeight + footerHeight + infoHeight;
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const scale = window.devicePixelRatio || 1;
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const canvas = document.createElement('canvas');
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canvas.width = width * scale;
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@@ -109,6 +110,25 @@ const buildShareCanvas = () => {
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ctx.fillText(t('app.title'), padding, padding + 10);
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ctx.font = '600 16px "Segoe UI", sans-serif';
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ctx.fillText(`${t('win.time')} ${formattedTime.value}`, padding, padding + 34);
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// Difficulty & Density Info
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const densityPercent = Math.round(store.currentDensity * 100);
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const dist = Math.abs(densityPercent - 50);
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let difficultyKey = 'easy';
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let diffColor = '#33ff33';
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if (dist <= 5) { difficultyKey = 'extreme'; diffColor = '#ff3333'; }
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else if (dist <= 15) { difficultyKey = 'hardest'; diffColor = '#ff9933'; }
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else if (dist <= 25) { difficultyKey = 'harder'; diffColor = '#ffff33'; }
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const difficultyText = t(`difficulty.${difficultyKey}`);
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ctx.font = '600 14px "Segoe UI", sans-serif';
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// Right aligned difficulty info
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const diffLabel = `${t('win.difficulty')} ${difficultyText} (${densityPercent}%)`;
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const diffWidth = ctx.measureText(diffLabel).width;
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ctx.fillStyle = diffColor;
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ctx.fillText(diffLabel, width - padding - diffWidth, padding + 34);
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const gridX = padding;
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const gridY = padding + headerHeight;
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ctx.fillStyle = 'rgba(255, 255, 255, 0.06)';
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@@ -152,6 +172,15 @@ const buildShareCanvas = () => {
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}
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}
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}
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// Guide Usage Info (Dirty Flag)
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if (store.guideUsageCount > 0) {
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ctx.fillStyle = '#ff4d4d';
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ctx.font = '600 14px "Segoe UI", sans-serif';
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const guideText = t('win.usedGuide', { count: store.guideUsageCount });
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ctx.fillText(`⚠️ ${guideText}`, padding, height - padding - footerHeight + 10);
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}
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ctx.fillStyle = 'rgba(255, 255, 255, 0.75)';
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ctx.font = '500 14px "Segoe UI", sans-serif';
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ctx.fillText(appUrl, padding, height - padding + 6);
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@@ -45,6 +45,8 @@ const messages = {
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'win.shareFacebook': 'Facebook',
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'win.shareWhatsapp': 'WhatsApp',
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'win.shareDownload': 'Pobierz zrzut',
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'win.difficulty': 'Poziom:',
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'win.usedGuide': 'Użyto podpowiedzi: {count}',
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'pwa.installTitle': 'Zainstaluj aplikację i graj offline',
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'pwa.installMobile': 'Dodaj do ekranu głównego',
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'pwa.installDesktop': 'Zainstaluj na komputerze',
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@@ -150,6 +152,8 @@ const messages = {
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'win.shareFacebook': 'Facebook',
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'win.shareWhatsapp': 'WhatsApp',
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'win.shareDownload': 'Download screenshot',
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'win.difficulty': 'Difficulty:',
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'win.usedGuide': 'Guide used: {count}',
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'pwa.installTitle': 'Install the app and play offline',
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'pwa.installMobile': 'Add to home screen',
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'pwa.installDesktop': 'Install on desktop',
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@@ -64,6 +64,9 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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const playerGrid = ref([]); // 0: empty, 1: filled, 2: cross
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const isGameWon = ref(false);
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const hasUsedGuide = ref(false);
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const guideUsageCount = ref(0);
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const currentDifficulty = ref(null); // 'easy', 'medium', 'hard', 'custom' or object { density: 0.5 }
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const currentDensity = ref(0);
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const size = ref(5);
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const startTime = ref(null);
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const elapsedTime = ref(0);
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@@ -118,6 +121,8 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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resetGrid();
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isGameWon.value = false;
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hasUsedGuide.value = false;
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guideUsageCount.value = 0;
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currentDensity.value = totalCellsToFill.value / (size.value * size.value);
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elapsedTime.value = 0;
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startTimer();
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saveState();
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@@ -134,8 +139,11 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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resetGrid();
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isGameWon.value = false;
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hasUsedGuide.value = false;
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guideUsageCount.value = 0;
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currentDensity.value = density;
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elapsedTime.value = 0;
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startTimer();
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saveState();
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}
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function resetGrid() {
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@@ -243,6 +251,8 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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playerGrid: playerGrid.value,
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isGameWon: isGameWon.value,
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hasUsedGuide: hasUsedGuide.value,
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guideUsageCount: guideUsageCount.value,
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currentDensity: currentDensity.value,
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elapsedTime: elapsedTime.value,
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moves: moves.value,
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history: history.value
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@@ -260,6 +270,9 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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solution.value = parsed.solution;
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playerGrid.value = parsed.playerGrid;
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isGameWon.value = parsed.isGameWon;
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hasUsedGuide.value = parsed.hasUsedGuide || false;
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guideUsageCount.value = parsed.guideUsageCount || 0;
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currentDensity.value = parsed.currentDensity || 0;
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elapsedTime.value = parsed.elapsedTime || 0;
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moves.value = parsed.moves || 0;
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history.value = parsed.history || [];
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@@ -287,6 +300,7 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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resetGrid();
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isGameWon.value = false;
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hasUsedGuide.value = false;
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guideUsageCount.value = 0;
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elapsedTime.value = 0;
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startTimer();
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saveState();
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@@ -298,6 +312,7 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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function markGuideUsed() {
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if (isGameWon.value) return;
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hasUsedGuide.value = true;
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guideUsageCount.value++;
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saveState();
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}
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@@ -326,6 +341,8 @@ export const usePuzzleStore = defineStore('puzzle', () => {
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undo,
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closeWinModal,
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hasUsedGuide,
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guideUsageCount,
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currentDensity,
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markGuideUsed
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};
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